Update: I posted a related question to the Blender StackExchange and got a very helpful response on how some of this information could be extracted from a .blend file without launching Blender. So while the technique I describe below works, it might be better to use the method described in the StackExchange answer.
When doing my work, sometimes I need to get information out of a .blend
file. For example, I sometimes need to do batch image processing (renaming, file conversion, etc.) on my rendered output. There's not a nice way to just query the .blend file for that information. Sure, there's BAM and even the old blenderaid tools, but they're a bit heavy-handed if you don't have them installed. So here's the hacky solution I'm currently using.
The following line of bash assigns a RENDERPATH variable using a Frankencod