-
Add the
2
suffix to theProject
folder containing the patch changes. -
Copy the folders beside each other, open terminal.
-
Navigate to the folder that contains them both.
-
Create patch file there.
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// | |
// Copyright (c) 2017 Geri Borbás http://www.twitter.com/_eppz | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | |
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR |
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#!/bin/sh | |
# eppz!tools | |
# Sourcetree Custom Action for copy file URL to clipboard. | |
# Perfect for use in concert with Bitbucket Cloud App for Slack. | |
# | |
# 1. Copy this script to '/usr/local/bin'. | |
# 2. Setup a Custom Action in Sourcetree according details below. | |
# | |
# Menu Caption: Copy File URL |
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#!/bin/sh | |
# eppz!tools | |
# Sourcetree Custom Action for copy commit URL to clipboard. | |
# Perfect for use in concert with Bitbucket Cloud App for Slack. | |
# | |
# 1. Copy this script to '/usr/local/bin'. | |
# 2. Setup a Custom Action in Sourcetree according details below. | |
# | |
# Menu Caption: Copy Commit URL |
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# | |
# Virtual Hosts | |
# | |
# If you want to maintain multiple domains/hostnames on your | |
# machine you can setup VirtualHost containers for them. Most configurations | |
# use only name-based virtual hosts so the server doesn't need to worry about | |
# IP addresses. This is indicated by the asterisks in the directives below. | |
# | |
# Please see the documentation at | |
# <URL:http://httpd.apache.org/docs/2.2/vhosts/> |
- Add a Manual HTTP Proxy settings to your WiFi settings on the device.
- IP Address is the IP of the development machine (
192.168.0.x
). - Port is the port of the server running (
8888
,80
or anything defined in your web server settings).
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openssl pkcs12 -in '<CERTIFICATE_NAME>.p12' -out '<CERTIFICATE_NAME>.pem' -nodes -clcerts |
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// | |
// Copyright (c) 2018 Geri Borbás http://www.twitter.com/_eppz | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | |
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR |
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{ | |
"version": "2.0.0", | |
"tasks": | |
[ | |
{ | |
"taskName": "Build", | |
"isBuildCommand": true, | |
"command": "/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/xbuild", | |
"args": | |
[ |
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#!/bin/sh | |
UNITY_EXECUTABLE="/Applications/Unity/Unity.app/Contents/MacOS/Unity" | |
PROJECT_FOLDER="$1" | |
RESULTS_FILENAME="$2" | |
RESULTS_FILEPATH="$PROJECT_FOLDER/$RESULTS_FILENAME" | |
echo "Testing Unity project: $PROJECT_FOLDER" | |
echo "Running Unity.app (batch mode, run tests)..." |