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SLOC Directory SLOC-by-Language (Sorted) | |
27581 phantom cpp=27477,sh=104 | |
3169 sharedlib cpp=3065,sh=104 | |
2443 game cpp=2339,sh=104 | |
1918 libyaxl cpp=1814,sh=104 | |
1849 dedicatedserver cpp=1745,sh=104 | |
338 masterserver cpp=234,sh=104 | |
213 top_dir sh=199,php=14 | |
158 foldertoproject cs=158 | |
98 old-gameobjects cpp=98 |
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Loading './guarrilla_tactics.run' via valgrind. | |
==5463== Memcheck, a memory error detector | |
==5463== Copyright (C) 2002-2012, and GNU GPL'd, by Julian Seward et al. | |
==5463== Using Valgrind-3.8.1 and LibVEX; rerun with -h for copyright info | |
==5463== Command: ./guarrilla_tactics.run | |
==5463== | |
_____ _____ _____ _____ | |
| _ | | | __| | |
| __| ===| ===|__ | | |
|__| |_____|_____|_____| |
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==11337== HEAP SUMMARY: | |
==11337== in use at exit: 217,867 bytes in 1,487 blocks | |
==11337== total heap usage: 276,445 allocs, 274,958 frees, 74,240,734 bytes allocated | |
==11337== | |
==11337== 39 bytes in 1 blocks are definitely lost in loss record 23 of 94 | |
==11337== at 0x4A08301: operator new(unsigned long) (vg_replace_malloc.c:298) | |
==11337== by 0x37C18BC2D8: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (new_allocator.h:94) | |
==11337== by 0x37C18BDCC4: char* std::string::_S_construct<char const*>(char const*, char const*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140) | |
==11337== by 0x37C18BDDA2: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, std::allocator<char> const&) (basic_string.h:1722) | |
==11337== by 0x41C2ED: Network::init() (Network.cpp:157) |
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==10693== HEAP SUMMARY: | |
==10693== in use at exit: 217,921 bytes in 1,488 blocks | |
==10693== total heap usage: 274,279 allocs, 272,791 frees, 72,070,871 bytes allocated | |
==10693== | |
==10693== 39 bytes in 1 blocks are definitely lost in loss record 23 of 95 | |
==10693== at 0x4A08301: operator new(unsigned long) (vg_replace_malloc.c:298) | |
==10693== by 0x37C18BC2D8: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (new_allocator.h:94) | |
==10693== by 0x37C18BDCC4: char* std::string::_S_construct<char const*>(char const*, char const*, std::allocator<char> const&, std::forward_iterator_tag) (basic_string.tcc:140) | |
==10693== by 0x37C18BDDA2: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, std::allocator<char> const&) (basic_string.h:1722) | |
==10693== by 0x41C289: Network::init() (Network.cpp:157) |
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==8793== Syscall param ioctl(generic) points to uninitialised byte(s) | |
==8793== at 0x37B7CEA2F7: ioctl (syscall-template.S:82) | |
==8793== by 0x37CF8035F7: drmIoctl (xf86drm.c:167) | |
==8793== by 0x5FA2BA7: drm_intel_gem_bo_free (intel_bufmgr_gem.c:930) | |
==8793== by 0x5FA2C9D: drm_intel_bufmgr_gem_destroy (intel_bufmgr_gem.c:1587) | |
==8793== by 0x5999BAD: intelDestroyScreen (intel_screen.c:382) | |
==8793== by 0x59DD35A: driDestroyScreen (dri_util.c:114) | |
==8793== by 0x37D36482B1: ??? (in /usr/lib64/libGL.so.1.2) | |
==8793== by 0x37D36204A5: ??? (in /usr/lib64/libGL.so.1.2) | |
==8793== by 0x37D3620522: ??? (in /usr/lib64/libGL.so.1.2) |
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#!/usr/bin/php | |
<?php | |
$path = trim(`pwd`); | |
$submodulePath = $path . DIRECTORY_SEPARATOR . ".gitmodules"; | |
$commands = array("cd {$path} && git pull"); | |
if(is_file($submodulePath)) { | |
$ini = parse_ini_file($submodulePath, true); |
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registerEvent(IDENT_IAM, [this] (Packet* packet) -> Packet* { | |
_state = IDENT_ACCEPTED; | |
return new Packet(PacketTypes::IDENT_ACCEPTED, "Welcome."); | |
}); | |
registerEvent(PING, [this] (Packet* packet) -> Packet* { | |
return new Packet(PacketTypes::PONG, "PONG"); | |
}); | |
registerEvent(REQUEST_LARGE_PACKET, [this] (Packet* packet) -> Packet* { |
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/* | |
* Simple program to demonstrate a couple uses for pointers. This program was | |
* written so I could learn more about how to apply pointers and their syntax. | |
* As I'm a C novice, please don't just take this file for granted as it may | |
* contain errors and or bad practises. | |
* | |
* By Gerard (gerjo) Meier | |
*/ | |
#include <stdio.h> |
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#include <cstdlib> | |
#include <iostream> | |
#include <functional> | |
using namespace std; | |
// http://en.cppreference.com/w/cpp/language/lambda | |
int main(int argc, char** argv) { | |
// Completely inline: |