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class Page | |
# .... | |
private def render_glyph_to_texture(glyph, width, height) : Nil | |
bitmap = @face.value.glyph.value.bitmap | |
buffer = Bytes.new bitmap.buffer, bitmap.width * bitmap.rows | |
show_pixels bitmap.buffer, bitmap.width, bitmap.rows | |
@texture.update(bitmap.buffer, bitmap.width, bitmap.rows, 0, 0, 8) | |
end | |
def show_pixels(pixels, width, height) |
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require "boleite" | |
require "./ego/*" | |
require "./ego/serializers/*" | |
app = EgoApplication.new # Inherits from Boleite::Application, defines how to get the configuration | |
app.state_stack.push GameState.new(app) | |
app.run |
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require "crystal-clear" | |
class FooBar | |
invariants do | |
@val != nil | |
end | |
def initialize(@val = nil) | |
@val = 5 | |
end |
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alias Vector4f32 = Boleite::Vector4f32 | |
alias Vector2f32 = Boleite::Vector2f32 | |
struct SimpleVertex < Boleite::Vertex | |
@pos = Vector4f32.zero | |
@color = Vector4f32.zero | |
@uv = Vector2f32.zero | |
def initialize | |
end |
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if LibGLFW3.init != 0 | |
error_callback = ->(error : Int32, description : Int8*) { | |
puts "Error #{error}: #{String.new(description.as(UInt8*))}" | |
} | |
LibGLFW3.setErrorCallback(error_callback) | |
LibGLFW3.windowHint(LibGLFW3::OPENGL_PROFILE, LibGLFW3::OPENGL_CORE_PROFILE) | |
LibGLFW3.windowHint(LibGLFW3::OPENGL_FORWARD_COMPAT, 1) | |
LibGLFW3.windowHint(LibGLFW3::CONTEXT_VERSION_MAJOR, 4) | |
LibGLFW3.windowHint(LibGLFW3::CONTEXT_VERSION_MINOR, 2) |
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if LibGLFW3.init != 0 | |
error_callback = ->(error : Int32, description : Int8*) { | |
puts "Error #{error}: #{String.new(description.as(UInt8*))}" | |
} | |
LibGLFW3.setErrorCallback(error_callback) | |
LibGLFW3.windowHint(LibGLFW3::OPENGL_PROFILE, LibGLFW3::OPENGL_CORE_PROFILE) | |
LibGLFW3.windowHint(LibGLFW3::OPENGL_FORWARD_COMPAT, 1) | |
LibGLFW3.windowHint(LibGLFW3::CONTEXT_VERSION_MAJOR, 4) | |
LibGLFW3.windowHint(LibGLFW3::CONTEXT_VERSION_MINOR, 2) |
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abstract class Glue | |
abstract def interested?(input) : Bool | |
abstract def execute(input) : Nil | |
end | |
class GlueImp(T, P) < Glue | |
def initialize(@bar : T, @callback : P) | |
end | |
def interested?(input) : Bool |
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receiver = Boleite::InputReceiver.new | |
receiver.action_table << Boleite::DefaultAction.new :close | |
receiver.action_table << Boleite::MoveCameraAction.new :player_camera | |
receiver.register :close, ->() { puts "Closing!" } | |
receiver.register :player_camera, ->(x : Float64, y : Float64) { puts "Moving camera!" } | |
receiver.process Boleite::ClosedEvent.new | |
receiver.process Boleite::MouseMovedEvent.new(some_x, some_y) |
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# Binding code | |
type Monitor = Void* | |
type Window = Void* | |
type Cursor = Void* | |
# My code | |
module Boleite | |
# Forward declaration | |
class RenderTarget |
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module Boleite | |
abstract struct Configuration | |
end | |
abstract class Application | |
getter :configuration | |
@configuration : Configuration | |
def initialize() |