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@FreyaHolmer
FreyaHolmer / FlyCamera.cs
Last active January 9, 2025 06:10
A camera controller for easily flying around a scene in Unity smoothly. WASD for lateral movement, Space & Ctrl for vertical movement, Shift to move faster. Add this script to an existing camera, or an empty game object, hit play, and you're ready to go~
using UnityEngine;
[RequireComponent( typeof(Camera) )]
public class FlyCamera : MonoBehaviour {
public float acceleration = 50; // how fast you accelerate
public float accSprintMultiplier = 4; // how much faster you go when "sprinting"
public float lookSensitivity = 1; // mouse look sensitivity
public float dampingCoefficient = 5; // how quickly you break to a halt after you stop your input
public bool focusOnEnable = true; // whether or not to focus and lock cursor immediately on enable
@pavankjadda
pavankjadda / How to fix gitignore not working issue.md
Last active January 7, 2025 13:01
How to fix "gitignore not working" issue

FYI: Created blog post with more details

How to fix ".gitignore not working" issue?

Sometimes git does not exclude files/folders added .gitignore especially if you had commited them before. Here is how to fix it. I am ignoring node_modules from Angular project as an example

  1. Update .gitignore with the folder/file name you want to ignore. You can use anyone of the formats mentioned below (prefer format1)
### Format1  ###
node_modules/