As Series Name - S00E00.mp4
$ yt-dlp -f "bv*[ext=mp4]+ba[ext=m4a]/b[ext=mp4]" -o '%(series)s - S%(season_number)02dE%(episode_number)02d.%(ext)s' 'https://www.youtube.com/playlist?list={your_list_id_here}'
#pip install pafy | |
#sudo pip install --upgrade youtube_dl | |
import cv2, pafy | |
url = "https://www.youtube.com/watch______" | |
video = pafy.new(url) | |
best = video.getbest(preftype="webm") | |
#documentation: https://pypi.org/project/pafy/ | |
capture = cv2.VideoCapture(best.url) |
@echo off | |
REM Does generate.py exist, if so lets assume all of this script has been ran already and just execute the demo. | |
if exist %~dp0generate.py goto launch | |
REM If this script wasn't run in the context needed to install needed components lets prompt the user for their permission to do so. | |
>nul 2>&1 "%SYSTEMROOT%\system32\cacls.exe" "%SYSTEMROOT%\system32\config\system" | |
if '%errorlevel%' NEQ '0' ( |
As Series Name - S00E00.mp4
$ yt-dlp -f "bv*[ext=mp4]+ba[ext=m4a]/b[ext=mp4]" -o '%(series)s - S%(season_number)02dE%(episode_number)02d.%(ext)s' 'https://www.youtube.com/playlist?list={your_list_id_here}'
During the past days, this great article by Sam Pruden has been making the rounds around the gamedev community. While the article provides an in-depth analysis, its a bit easy to miss the point and exert the wrong conclusions from it. As such, and in many cases, users unfamiliar with Godot internals have used it points such as following:
In this brief article, I will shed a bit more light about how the Godot binding system works and some detail on the Godot
In our Magic the Gathering draft, we're on pack 3 pick 1. These are the contents of our pool so far: | |
------------------------- | |
Evolving Wilds -- (common) | |
Brave the Wilds -- {G} (common) | |
Vampiric Rites -- {B} (uncommon) | |
Torch the Tower -- {R} (common) | |
Hopeless Nightmare -- {B} (common) | |
Harried Spearguard -- {R} (common) | |
Leaping Ambush -- {G} (common) | |
Questing Druid // Seek the Beast -- {1}{G} // {1}{R} (rare) |