| Value | Color |
|---|---|
| \e[0;30m | Black |
| \e[0;31m | Red |
| \e[0;32m | Green |
| \e[0;33m | Yellow |
| \e[0;34m | Blue |
| \e[0;35m | Purple |
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| Latency Comparison Numbers (~2012) | |
| ---------------------------------- | |
| L1 cache reference 0.5 ns | |
| Branch mispredict 5 ns | |
| L2 cache reference 7 ns 14x L1 cache | |
| Mutex lock/unlock 25 ns | |
| Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
| Compress 1K bytes with Zippy 3,000 ns 3 us | |
| Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
| Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
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| <?php | |
| /** | |
| * All custom functions should be defined in this class | |
| * and tied to WP hooks/filters w/in the constructor method | |
| */ | |
| class Custom_Functions { | |
| // Custom metaboxes and fields configuration |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | ![GitH |
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| #!/bin/bash | |
| # run this scripts with `bash emoji-info.sh` or `./emoji-info.sh` | |
| usage() { | |
| cat << EOF | |
| usage: $0 [options] <emoji> | |
| Options: | |
| -h Show this message | |
| -o Octal Escape Sequence |
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| using UnityEngine; | |
| using UnityEngine.UI; | |
| namespace QuantumCalzone | |
| { | |
| [AddComponentMenu("Layout/Extended/Layout Element Extended")] | |
| [RequireComponent(typeof(RectTransform))] | |
| public class LayoutElementExtended : LayoutElement | |
| { | |
| public LayoutElementExtendedValue MinWidthExtended = new LayoutElementExtendedValue(); |
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| node: Platform built on V8 to build network applications | |
| git: Distributed revision control system | |
| wget: Internet file retriever | |
| yarn: JavaScript package manager | |
| python3: Interpreted, interactive, object-oriented programming language | |
| coreutils: GNU File, Shell, and Text utilities | |
| pkg-config: Manage compile and link flags for libraries | |
| chromedriver: Tool for automated testing of webapps across many browsers | |
| awscli: Official Amazon AWS command-line interface | |
| automake: Tool for generating GNU Standards-compliant Makefiles |
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| import 'package:flutter/material.dart'; | |
| @immutable | |
| class ClipShadowPath extends StatelessWidget { | |
| final Shadow shadow; | |
| final CustomClipper<Path> clipper; | |
| final Widget child; | |
| ClipShadowPath({ | |
| @required this.shadow, |
The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.
This means you have the following choices:
- Use ESM yourself. (preferred)
Useimport foo from 'foo'instead ofconst foo = require('foo')to import the package. You also need to put"type": "module"in your package.json and more. Follow the below guide. - If the package is used in an async context, you could use
await import(…)from CommonJS instead ofrequire(…). - Stay on the existing version of the package until you can move to ESM.
Last year, we migrated a large project form JS to TS.
We did this with ts-migrate, and we renamed all instances of any to $TSFixMe, to differentiate them from real uses of any.
In order to see our progress on removing $TSFixMe, we build the a github workflow that adds comments to PRs with our progress, eg:
OlderNewer
