Skip to content

Instantly share code, notes, and snippets.

View HectorPulido's full-sized avatar
🧸
Add Gossip & Potions to your Wishlist on Steam

Hector Pulido HectorPulido

🧸
Add Gossip & Potions to your Wishlist on Steam
View GitHub Profile
@HectorPulido
HectorPulido / MultilayerPerceptronC#.cs
Last active January 3, 2018 02:49
Multilayer Perceptron C# - Avoid Local Minimum - Get Data from files - Save Perceptron - Normalize data
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
/*
Hola amigo, este paquete ha sido creado por Hector Pulido de youtube
YOUTUBE:https://www.youtube.com/channel/UCS_iMeH0P0nsIDPvBaJckOw
@HectorPulido
HectorPulido / Draw.cs
Last active October 12, 2017 19:14
This script allows you to make physics drawings on unity using line render
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*
Hola amigo, este paquete ha sido creado por Hector Pulido de youtube
YOUTUBE:https://www.youtube.com/channel/UCS_iMeH0P0nsIDPvBaJckOw
Apoyame en PATREON: https://www.patreon.com/HectorPulido
Sígueme en TWITTER: https://twitter.com/Hector_Pulido_
Acompañanos en FACEBOOK: https://www.facebook.com/groups/Unity3DenEspanol
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class buttontest : MonoBehaviour {
// Use this for initialization
void Start()
{
public bool IsGround
{
get
{
if(JumpingAttack)
return false;
var cc = Physics2D.BoxCast(groundCheckPosition.position, groundCheckSize,0, Vector2.up);
if (cc == null)
using System;
using System.Collections.Generic;
public class Program {
public static void Main(string[] args) {
Random r = new Random();
Neurona p = new Neurona(2, r, 0.5f);
bool sw = false;
while (!sw) {
PARTE 1
10. Fps Constructor: https://www.assetstore.unity3d.com/en/#!/content/2561
9. Unirpg:
https://www.assetstore.unity3d.com/en/#!/content/51078
8. Draw call minimizer
https://www.assetstore.unity3d.com/en/#!/content/2859
7. Material UI:
https://github.com/InvexGames/MaterialUI
6. Jukedeck
https://www.jukedeck.com/
@HectorPulido
HectorPulido / min-char-rnn.py
Created March 18, 2019 21:46 — forked from karpathy/min-char-rnn.py
Minimal character-level language model with a Vanilla Recurrent Neural Network, in Python/numpy
"""
Minimal character-level Vanilla RNN model. Written by Andrej Karpathy (@karpathy)
BSD License
"""
import numpy as np
# data I/O
data = open('input.txt', 'r').read() # should be simple plain text file
chars = list(set(data))
data_size, vocab_size = len(data), len(chars)