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| $("html, body").animate({ scrollTop: 0 }, { | |
| duration: 250, | |
| complete: function() { | |
| var elem = document.documentElement; | |
| // setting a padding top on document element will force repaint, but not show any visual effect | |
| elem.style.paddingTop = '1px'; | |
| setTimeout(function() { | |
| elem.style.paddingTop = '0'; | |
| }, 0); | |
| } |
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| var lifx = require('lifx'); | |
| var lx = lifx.init(); | |
| lx.on('bulb', function(bulb) { | |
| queueLights([ | |
| [255, 255, 255], | |
| [255, 0, 0], | |
| [0, 255, 0], | |
| [0, 0, 255], | |
| [255, 255, 0], |
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| function sleepSort(res, arr) { | |
| arr.forEach(function(val) { | |
| setTimeout(function() { | |
| res.push(val); | |
| }, val * 5); | |
| }) | |
| } | |
| var res = []; | |
| sleepSort(res, [4, 6, 2, 9, 3, 5, 1]); |
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| var Snow = (function() { | |
| var requestAnimationFrame = | |
| window.requestAnimationFrame || | |
| window.webkitRequestAnimationFrame || | |
| window.mozRequestAnimationFrame || | |
| function(callback) { | |
| return setTimeout(function() { | |
| callback(performance.now()); | |
| }, 16); | |
| }; |
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| //GLOBALS | |
| var triangleVertexPositionBuffer; | |
| var squareVertexPositionBuffer; | |
| var mvMatrix = mat4.create(); | |
| var pMatrix = mat4.create(); | |
| var gl; | |
| var shaderProgram; |
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