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// @HelloKitty: Core stuff | |
//From Tomrus88 and HelloKitty's DLL | |
#if WIN32 | |
__pragma(pack(push, 1)) | |
struct SpellRec | |
#else | |
struct __attribute__((__packed__)) SpellRec | |
#endif | |
{ | |
uint32 m_ID; |
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[2017-10-15T16:00:29] rcv 1 : 60 [40] (24) | |
[2017-10-15T16:00:29] snd 2 : 60 [40] (24) | |
[2017-10-15T16:00:30] rcv 1 : 60 [3E] (32) | |
[2017-10-15T16:00:30] snd 2 : 60 [3E] (32) | |
[2017-10-15T16:00:30] rcv 1 : 60 [40] (24) | |
[2017-10-15T16:00:30] snd 2 : 60 [40] (24) | |
[2017-10-15T16:00:30] rcv 1 : 60 [42] (20) | |
[2017-10-15T16:00:30] snd 2 : 60 [42] (20) | |
[2017-10-15T16:00:30] rcv 1 : 60 [42] (20) | |
[2017-10-15T16:00:30] snd 2 : 60 [42] (20) |
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Shader "Custom/CharacterScreenBackgroundShader" { | |
Properties { | |
_MainTex ("Albedo (RGB)", 2D) = "white" {} | |
_uvAnimationTileX ("X tile Count", Int) = 3 | |
_uvAnimationTileY ("Y tile Count", Int) = 2 | |
_framesPerSecond ("Speed of the animation in frames per second.", Float) = 10.0 | |
} | |
SubShader { | |
Tags { "RenderType"="Opaque" } | |
LOD 200 |
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SHIP connection from: 192.168.1.1:50419 | |
snd 0003 (200) | |
rcv 0093 (180) | |
snd 00E6 (68) | |
snd 00A1 (184) | |
snd 0011 (76) | |
rcv 0010 (16) | |
snd 0019 (16) | |
BLOCK connection from: 192.168.1.1:50420 |
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LOGIN connection from: 192.168.1.1:51121 | |
snd 0003 (200) | |
rcv 0093 (180) | |
snd 00E6 (68) | |
snd 0019 (16) | |
CHARACTER connection from: 192.168.1.1:51123 | |
snd 0003 (200) | |
rcv 0093 (180) | |
snd 00E6 (68) |
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Revision: TrinityCore rev. 8a7ae3e78c30+ 2016-12-20 11:03:35 -0600 (LoSFix branch) (Win64, Debug, Dynamic) | |
Date 13:2:2017. Time 12:56 | |
//===================================================== | |
*** Hardware *** | |
Processor: AMD FX(tm)-8350 Eight-Core Processor | |
Number Of Processors: 8 | |
Physical Memory: 33502684 KB (Available: 9541164 KB) | |
Commit Charge Limit: 67003508 KB | |
*** Operation System *** |
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Revision: TrinityCore rev. 8a7ae3e78c30+ 2016-12-20 11:03:35 -0600 (LoSFix branch) (Win64, Release, Dynamic) | |
Date 13:2:2017. Time 12:26 | |
//===================================================== | |
*** Hardware *** | |
Processor: AMD FX(tm)-8350 Eight-Core Processor | |
Number Of Processors: 8 | |
Physical Memory: 33502684 KB (Available: 10429620 KB) | |
Commit Charge Limit: 67003508 KB | |
*** Operation System *** |
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// A custom completely managed implementation of UnityEngine.Quaternion | |
// Base is decompiled UnityEngine.Quaternion | |
// Doesn't implement methods marked Obsolete | |
// Does implicit coversions to and from UnityEngine.Quaternion | |
// Uses code from: | |
// https://raw.githubusercontent.com/mono/opentk/master/Source/OpenTK/Math/Quaternion.cs | |
// http://answers.unity3d.com/questions/467614/what-is-the-source-code-of-quaternionlookrotation.html | |
// http://stackoverflow.com/questions/12088610/conversion-between-euler-quaternion-like-in-unity3d-engine | |
// http://stackoverflow.com/questions/11492299/quaternion-to-euler-angles-algorithm-how-to-convert-to-y-up-and-between-ha |