Enter this in developer console (f12) THIS IS NOT A MALWARE! (Look at the code)
After entering it, poke someone. This script will poke automatically.
// ==UserScript== | |
// @name Fuck touchenkey | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description Stop using touchenkey | |
// @author Khinenw | |
// @match *://*/* | |
// @grant none | |
// ==/UserScript== |
(function(){ | |
//SVG Flat Stripe Background | |
//by Khinenw | |
//gist.github.com/HelloWorld017/6fb557767095a0e79140cb3bfbed83e7 | |
'use strict'; | |
if(location.pathname !== '/') return; | |
var themes = [[/^\d+-(02|03|04)-.+$/, ['#f8bbd0', '#f06292', '#e91e63', '#c2185b', '#880e4f']], //Haru | |
[/^\d+-(05|06|07)-.+$/, ['#ffeb3b', '#cddc39', '#8bc34a', '#4caf50', '#009688']], //Natsu |
Enter this in developer console (f12) THIS IS NOT A MALWARE! (Look at the code)
After entering it, poke someone. This script will poke automatically.
const draw = (width, height, text, font, fill) => { | |
const canvas = document.createElement('canvas'); | |
canvas.width = width; | |
canvas.height = height; | |
const ctx = canvas.getContext('2d'); | |
ctx.fillStyle = "#000"; | |
ctx.fillRect(0, 0, canvas.width, canvas.height); | |
ctx.fillStyle = "#fff"; |
create = (r, r2, cx, cy, className) => { | |
str = ''; | |
for(let _angle = 0; _angle < 360; _angle += 30){ | |
angle = _angle * Math.PI / 180; | |
let cos = Math.cos(angle); | |
let sin = Math.sin(angle); | |
str += `<line x1="${Math.round(cx + cos * r)}" y1="${Math.round(cy + sin * r)}" x2="${Math.round(cx + cos * r2)}" y2="${Math.round(cy + sin * r2)}" class="line-outer ${className}"/>\n`; | |
} | |
console.log(str); | |
} |
javascript: | |
var xhr = new XMLHttpRequest; | |
xhr.open("POST", "/api/setScore", true); | |
xhr.onreadystatechange = function(){ | |
alert(xhr.responseText); | |
}; | |
var tag = location.href.split('#')[1].split("&")[0]; | |
xhr.send("data=" + encodeURIComponent(tag) +"&score=999"); |
let get_xy = (x, y, radius, angle) => { | |
let rad = Math.PI / 180 * angle; | |
return { | |
x: Math.round(x + Math.cos(rad) * radius), | |
y: Math.round(y + Math.sin(rad) * radius) | |
}; | |
}; | |
let generate_flower = (x, y, radius, angle_base) => { | |
let str = ''; |
'use strict'; | |
var tRex = Runner.instance_.tRex; | |
tRex.direction = 1; | |
var move = function move() { | |
tRex.xPos = Math.max(Math.min(tRex.xPos + tRex.direction * 5, 500), 0); | |
}; | |
window.onkeydown = function (e) { |