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using System.Collections; | |
using System.IO; | |
using UnityEngine; | |
using UnityEngine.Networking; | |
public class WebAudioImporter : MonoBehaviour | |
{ | |
private MobileImporter mobileImporter; | |
private void Start() |
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using UnityEngine; | |
using UnityEngine.UI; | |
public class CanvasSizeToMobilePointSize : MonoBehaviour | |
{ | |
private CanvasScaler _canvasScaler; | |
private void Awake() | |
{ | |
_canvasScaler = GetComponent<CanvasScaler>(); |
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[System.Serializable] | |
public class ItemSampleData | |
{ | |
public string DisplayName; | |
public string Description; | |
public string Id; | |
public int Cost; | |
} |
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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEditor.PackageManager.Requests; | |
using UnityEditor.PackageManager; | |
using UnityEngine; | |
using Unity.EditorCoroutines.Editor; | |
namespace Unity.Editor.Example |
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using UnityEditor; | |
public class ForceReserializeAssets | |
{ | |
[UnityEditor.MenuItem("Tools/Force Reserialize Assets")] | |
public static void Reserialize() | |
{ | |
AssetDatabase.ForceReserializeAssets(); | |
} | |
} |
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using UnityEditor; | |
public class ForceReserializeAssets | |
{ | |
[UnityEditor.MenuItem("Tools/Force Reserialize Assets")] | |
public static void Reserialize() | |
{ | |
AssetDatabase.ForceReserializeAssets(); | |
} | |
} |
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