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import bpy
# Select the object to animate (make sure the object is selected in Blender)
obj = bpy.context.active_object
# Check if the object exists
if obj is None:
print("Error: No object selected.")
else:
# Create animation data for the object if it doesn't exist
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IgnetStudio / index.html
Created February 11, 2025 16:25
React Glow Cards – Minimal
<div id="app"></div>
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IgnetStudio / video.tsx
Last active January 21, 2025 00:41
Code to be inserted in Framer app as a "Code Component" (apply YOUTUBE_VIDEO_ID within code)
export default function Video(props) {
return (
<div style={containerStyle}>
<iframe
width="560"
height="315"
src="https://www.youtube.com/embed/YOUTUBE_VIDEO_ID"
frameborder="0"
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture"
allowfullscreen
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IgnetStudio / Pop Art Backgrounds with SVG & Blend Modes.markdown
Created July 11, 2015 20:50
Pop Art Backgrounds with SVG & Blend Modes
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IgnetStudio / Realistic Text Effect (updated).markdown
Created July 6, 2015 00:11
Realistic Text Effect (updated)
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IgnetStudio / dabblet.css
Created June 18, 2015 14:52 — forked from alexmwalker/dabblet.css
CSS3 Animated Flames *
/**
* CSS3 Animated Flames *
Improved version using the 'steps' attribute to control the sprite switching
*/
body {background-color:#000}
#logfire {
position:relative;
background:url(http://sitepointstatic.com/examples/css3/animation/logfire.jpg?r=2) center top no-repeat;