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#include "pch.h" | |
#include <iostream> | |
#include <vector> | |
int dustinBestTrio(int friend_nodes, int friends_from[], int friends_to[]) | |
{ | |
std::vector<std::vector<int>> allfriends(friend_nodes); | |
int i = 0; | |
int f = friends_from[i]; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public enum PlayerState | |
{ | |
IDLE = 0, | |
RUN, | |
CHASE, | |
ATTACK, |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Diagnostics; | |
using System; | |
public class Node : IComparable<Node> | |
{ | |
public bool walkable; |
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