(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
import java.util.Scanner; | |
public class Main { | |
public static void main(String[] args) { | |
Scanner scanner = new Scanner(System.in); | |
int steps = scanner.nextInt(); | |
for(int x=0; x<steps; x++){ | |
System.out.println(reverse(reverse(scanner.nextInt()) + reverse(scanner.nextInt()))); |
public class Weekly02 { | |
public static void main (String args[]){ | |
Scanner scanner = new Scanner(System.in); | |
int arraySize = scanner.nextInt(); | |
int mask = 1; | |
for(int x=0; x<arraySize; x++){ | |
int i = scanner.nextInt(); | |
int counter = 0; | |
do { |
> Regular Expressions Cheat Sheet | |
> A regular expression specifies a set of strings that matches it. This cheat sheet is based off Python 3's Regular Expressions (http://docs.python.org/3/library/re.html) but is designed for searches within Sublime Text. | |
> Special Characters | |
\ Escapes special characters or signals a special sequence. | |
. Matches any single character except a newline. | |
^ Matches the start of the string. | |
$ Matches the end of the string. | |
* Greedily matches 0 or more repetitions of the preceding RE. | |
*? Matches 0 or more repetitions of the preceding RE. |
#include <stdio.h> | |
#include <glib.h> | |
void __print(char *data, char *user_data){ | |
printf("DATA: [%s] ADRESS: [%d]\n", data, &(*data)); | |
} | |
gboolean __print_hash_table(gpointer key, gpointer data, gpointer user_data){ | |
printf("HASH ITEM: %d\n", GPOINTER_TO_INT(key)); | |
g_list_foreach((GList *)data, (GFunc)__print, NULL); |
$user = 'user' | |
$pass = 'pass' | |
$pair = "$($user):$($pass)" | |
$encodedCreds = [System.Convert]::ToBase64String([System.Text.Encoding]::ASCII.GetBytes($pair)) | |
$basicAuthValue = "Basic $encodedCreds" | |
$Headers = @{ |
/*Queue - Linked List implementation*/ | |
#include<stdio.h> | |
#include<stdlib.h> | |
struct Node { | |
int data; | |
struct Node* next; | |
}; | |
// Two glboal variables to store address of front and rear nodes. | |
struct Node* front = NULL; | |
struct Node* rear = NULL; |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.