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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace HW_1 | |
{ | |
internal class Program | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Globalization; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace HW_1 | |
{ | |
internal class Program |
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using System; | |
namespace HW_1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
string firstName; | |
string lastName; |
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using System; | |
namespace HW_1 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int lenghtHome = 0; | |
int widthHome = 0; |
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using System; | |
namespace HW_02 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
const string commandToExit = "q"; | |
const string commandToReset = "r"; |
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using System; | |
namespace HW_02 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int randomSizeArray = new Random().Next(1, 101); | |
Random randomNumber = new Random(); |
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using System; | |
namespace HW_02 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int minLines = 10; | |
int maxLines = 20; |
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using System; | |
namespace HW_02 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
const string commandExit = "q"; |
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using System; | |
namespace HW_02 | |
{ | |
internal class Program | |
{ | |
static void Main(string[] args) | |
{ | |
int widhtField = 3; | |
int hightField = 3; |
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using System; | |
using System.Collections.Generic; | |
namespace HW_03 | |
{ | |
class Player | |
{ | |
private Wallet _wallet = new Wallet(); | |
public void PutCoinToWallet(Coin coin) |
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