STM32WL resources (documentation, videos, etc.) compilation.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
STM32F030: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F031x: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F042x: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F072x: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F091x: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F0xx: 0x40015800 [Register DBGMCU/IDCODE] | |
STM32F100xx: 0xe0042000 [Register DBG/IDCODE] | |
STM32F101xx: 0xe0042000 [Register DBG/IDCODE] | |
STM32F102xx: 0xe0042000 [Register DBG/IDCODE] | |
STM32F103xx: 0xe0042000 [Register DBG/IDCODE] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Development Status :: 1 - Planning | |
Development Status :: 2 - Pre-Alpha | |
Development Status :: 3 - Alpha | |
Development Status :: 4 - Beta | |
Development Status :: 5 - Production/Stable | |
Development Status :: 6 - Mature | |
Development Status :: 7 - Inactive | |
Environment :: Console | |
Environment :: Console :: Curses | |
Environment :: Console :: Framebuffer |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* Libraries */ | |
// Standard libc Library | |
#include <stdio.h> | |
#include <stdint.h> | |
#include <stdbool.h> | |
/*****************************************************************************/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* Libraries */ | |
// Standard libc Library | |
#include <stdio.h> | |
#include <stdint.h> | |
#include <stdbool.h> | |
/*****************************************************************************/ |
We are going to create a virtual sound device that allows mix audio streams from multiples sources, so it can let you play audios from different applications at same time.
First we need to install next alsa packages:
sudo apt-get install alsa-oss alsaplayer mpg321 alsaplayer-alsa alsa-base
You can try pandoc online here.
To see the output created by each of the commands below, click on the name of the output file:
This document has been copied from DavidAnson Markdownlint Repository to keep it easy to check.
This document contains a description of all rules, what they are checking for,
as well as an examples of documents that break the rule and corrected
versions of the examples. Any rule whose heading is struck through is
deprecated, but still provided for backward-compatibility.
NewerOlder