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| class Property: | |
| def __init__(self): | |
| pass | |
| class Fragment: | |
| def __init__(self, text, property): | |
| this.text = text | |
| this.property = property | |
| class ParsedText: | |
| def __init__(self, fragments, property): | |
| this.fragments = fragments |
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| import std.io; | |
| import std.string; | |
| import core.type; | |
| type string = std.string; | |
| var out = std.io.stdout; | |
| type Cat { | |
| func purr() -> string { return "purrr"; } | |
| func speak() -> string { return "meow"; } |
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| class Point: | |
| def __init__(self, i, x, y): | |
| self.i = i | |
| self.x = x | |
| self.y = y | |
| def __repr__(self): | |
| if self.i == -1: | |
| return "[(%s, %s)]" % (self.x, self.y) | |
| else: |
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| All dependencies seem to be present! | |
| [jac@quetz prototype]$ python2 ./MapEditor.py | |
| from OverworldParts.Cell import * | |
| from OverworldParts.Map import * | |
| Map.G = MapEdit.G | |
| Map.addTempCell = MapEdit.addTempCell | |
| Map.as_8_bit = MapEdit.as_8_bit | |
| Map.clearTempCells = MapEdit.clearTempCells | |
| Map.colourBytesToNumber = MapEdit.colourBytesToNumber | |
| Map.compile = MapEdit.compile |
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| while True: | |
| print("loop") | |
| sleep(1) | |
| function myLoop() { | |
| console.log("loop"); | |
| window.setTimeout(myLoop, 1000); | |
| } |
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| int main(int argc, char **argv) { | |
| Database db("sp_plus.db"); | |
| Table t("users"); | |
| t.columns.push_back({ "name", "varchar(32)", true, false }); | |
| t.columns.push_back({ "posX", "int" }); | |
| t.columns.push_back({ "posY", "int" }); | |
| typedef tuple<string, int, int> UserRow; | |
| cerr << t.formatCreate() << endl; |
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| def smooth(world, location): | |
| val = world[location[0]][location[1]] | |
| for yo in range(-val, val): | |
| if (location[0] + yo < 0) or (location[0] + yo >= len(world)): | |
| continue | |
| for xo in range(-val, val): | |
| if (location[1] + xo < 0) or (location[1] + xo >= len(world[0])): | |
| continue | |
| if world[location[0] + yo][location[1] + xo] < val - max(abs(xo), abs(yo)): | |
| world[location[0] + yo][location[1] + xo] < val - max(abs(xo), abs(yo)) |
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| def fibonacci(): | |
| a, b = 1, 1 | |
| while True: | |
| yield a | |
| a, b = a + b, a | |
| x = 0 | |
| for f in fibonacci(): | |
| print(f) | |
| x += 1 |
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| // http://stackoverflow.com/questions/1542073/xdocument-or-xmldocument | |
| // Customers is a List<Customer> | |
| XElement customersElement = new XElement("customers", | |
| customers.Select(c => new XElement("customer", | |
| new XAttribute("name", c.Name), | |
| new XAttribute("lastSeen", c.LastOrder) | |
| new XElement("address", | |
| new XAttribute("town", c.Town), | |
| new XAttribute("firstline", c.Address1), | |
| // etc |
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| string movie = "The last one"; | |
| if(date < 300) | |
| movie = "The penultimate one"; | |
| if(date < 200) | |
| movie = "The 2nd to last"; | |
| if(date < 100) | |
| movie = "The first one"; | |
| cout << movie << endl; |