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| -my extension | |
| -defaults | |
| -preferences | |
| -prefs.js | |
| -locale | |
| -META-INF | |
| -meta stuff | |
| -resources | |
| -addon-sdk | |
| -cashbackjournal |
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| var handler = require("handlers"); | |
| handler.main(); | |
| handler.onUnload(); | |
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| using System; | |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using Random = UnityEngine.Random; | |
| public class FormationController : MonoBehaviour | |
| { | |
| public static GameObject Formation = null; |
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| using UnityEngine; | |
| using System.Collections; | |
| public class Position : MonoBehaviour | |
| { | |
| public LayerMask Layer; | |
| public float Padding = 1f; | |
| private float _xMin, _xMax, _yMin, _yMax; | |
| private FormationController _formationController; |
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