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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
using Object = UnityEngine.Object; | |
namespace JauntyBear | |
{ | |
/// <summary> | |
/// Contains useful extensions for Select. |
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using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.Collections; | |
using System.IO; | |
using System.Text; | |
enum SaveFormat { Triangles, Quads } | |
enum SaveResolution { Full = 0, Half, Quarter, Eighth, Sixteenth } |
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using System; | |
using UnityEngine; | |
namespace JauntyBear | |
{ | |
/// <summary> | |
/// Provides input for a value range in the editor and various convencience functions to work with that range. | |
/// </summary> | |
[Serializable] | |
public class RangeInt |