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var Ba1 = new ChessPiece('Ba1'); | |
seneca.act({ | |
role: "movement", | |
cmd: "rawMoves", | |
piece: Ba1 | |
}, (err, msg) => {...}); |
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module.exports = function specialMovement(options) { | |
//... | |
this.add({ | |
role: "movement", | |
cmd: "rawMoves", | |
isPawn: true | |
}, (msg, reply) => { | |
if (msg.piece.piece !== 'P') { | |
return ("piece was not a pawn") | |
} |
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this.add({ | |
role: "movement", | |
cmd: "legalSquares", | |
}, (msg, reply) => { | |
const isPawn = msg.piece.piece === 'P'; | |
const isKnight = msg.piece.piece === 'N'; | |
this.act({ | |
role: "movement", | |
cmd: "rawMoves", |
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// m: proposed move | |
// blockers: blocking pieces | |
// pp: current piece position | |
function diagonalChecks(m, blockers, pp) { | |
let isGood = true; | |
for (const b of blockers) { | |
if (b.rank > pp.rank && b.file > pp.file) { | |
if (m.rank > pp.rank && m.file > pp.file) { | |
isGood = isGood && (m.rank < b.rank && m.file < b.file); | |
} |
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module.exports = function (boardAndPiece, candidateMoves) { | |
if (!boardAndPiece.board) return candidateMoves; | |
const rangeChecks = { | |
B: vectorChecks, | |
R: vectorChecks, | |
K: vectorChecks, | |
Q: vectorChecks, | |
P: pawnChecks, | |
N: knightChecks |
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function knightChecks(boardAndPiece, candidateMoves) { | |
const newMoves = []; | |
for (const m of candidateMoves.moves) { | |
const p = boardAndPiece.board.pieceAt(m) | |
if (!p) { | |
newMoves.push(m) | |
} else if (p.color !== boardAndPiece.piece.color) { | |
m.hasCaptured = p; | |
newMoves.push(m) |
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const legalMovesWithBoard = require("./helpers/legalMovesWithBoard") | |
//... | |
this.add('role:movement,cmd:legalMoves', function (msg, reply) { | |
this.prior(msg, function (err, result) { | |
if (msg.board) { | |
const result2 = legalMovesWithBoard(msg, result); | |
//... |
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this.add('role:movement,cmd:legalMoves', function (msg, reply) { | |
this.prior(msg, function (err, result) { | |
if (msg.board) { | |
const result2 = legalMovesWithBoard(msg, result); | |
if (msg.piece.piece === 'K') { | |
legalMovesWithKing.call(this, msg, result2, reply) | |
} else { | |
reply(err, result2); | |
} | |
} else { |
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module.exports = function (boardAndPiece, candidateMoves, reply) { | |
const opposingColor = boardAndPiece.piece.color === 'W' ? 'black' : 'white'; | |
//temporarily remove the K to avoid cycles | |
boardAndPiece.board.removePiece(boardAndPiece.piece); | |
function canCastle(king, rook, intervening, opposing) { | |
// console.log("canCastle", arguments) | |
const opposingControlled = [...opposing.controlled] |
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module.exports = function squareControl() { | |
const getSquaresControlledBy = (board, pieceColor) => { | |
var pieces = board.boardPieces[pieceColor]; | |
const promises = pieces.map(p => | |
new Promise(resolve => { | |
this.act({ | |
role: "movement", | |
cmd: "legalMoves", | |
piece: p, |