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| // m: proposed move | |
| // blockers: blocking pieces | |
| // pp: current piece position | |
| function diagonalChecks(m, blockers, pp) { | |
| let isGood = true; | |
| for (const b of blockers) { | |
| if (b.rank > pp.rank && b.file > pp.file) { | |
| if (m.rank > pp.rank && m.file > pp.file) { | |
| isGood = isGood && (m.rank < b.rank && m.file < b.file); | |
| } |
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| this.add({ | |
| role: "movement", | |
| cmd: "legalSquares", | |
| }, (msg, reply) => { | |
| const isPawn = msg.piece.piece === 'P'; | |
| const isKnight = msg.piece.piece === 'N'; | |
| this.act({ | |
| role: "movement", | |
| cmd: "rawMoves", |
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| module.exports = function specialMovement(options) { | |
| //... | |
| this.add({ | |
| role: "movement", | |
| cmd: "rawMoves", | |
| isPawn: true | |
| }, (msg, reply) => { | |
| if (msg.piece.piece !== 'P') { | |
| return ("piece was not a pawn") | |
| } |
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| var Ba1 = new ChessPiece('Ba1'); | |
| seneca.act({ | |
| role: "movement", | |
| cmd: "rawMoves", | |
| piece: Ba1 | |
| }, (err, msg) => {...}); |
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| this.add({ | |
| role: "movement", | |
| cmd: "rawMoves", | |
| }, (msg, reply) => { | |
| var err = null; | |
| var rawMoves = []; | |
| var pos = msg.piece.position; | |
| switch (msg.piece.piece) { |
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| import java.util.ArrayList | |
| import java.util.List | |
| interface IBowlingBall { | |
| String getBrand(); | |
| String getSerialNumber(); | |
| } | |
| abstract class BowlingBall implements IBowlingBall { | |
| private String brand, serialNumber; |
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| class BowlingBallFactory { | |
| static private class BowlingBall implements IBowlingBall{ | |
| private String petName; | |
| BowlingBall() { | |
| } | |
| private void setPetName(String petName) { | |
| this.petName = petName; | |
| } |
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| interface IBowlingBall { | |
| String getPetName(); | |
| } | |
| class Bowler { | |
| static private class BowlingBall implements IBowlingBall{ | |
| private String petName; | |
| BowlingBall() { | |
| } |
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| class BowlingBall { | |
| private String petName; | |
| BowlingBall() { | |
| } | |
| void setPetName(String petName) { | |
| this.petName = petName; | |
| } |
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| var menu = require('./menu'); | |
| var Combinator = require('./Combinator-generator-naive'); | |
| function run() { | |
| var threeCombos = new Combinator({ | |
| min: menu.threeItems.min, | |
| max: menu.threeItems.max | |
| }) | |
| .combine([], menu.threeItems.values); |