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// Can maybe use this generic keypath and then narrow it downn later | |
// You can't use KeyPath<T, GCControllerElement> and then pass a | |
// keyPath to a GCControllerButtonInput property even though in inherits. | |
// No idea why or what the work around is but I'm sure there is a proper way | |
// to make this generic | |
protocol BoolRepresentableInput { | |
var isPressed: Bool { get } | |
} | |
protocol FloatRepresentableInput { |
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#!/bin/sh | |
#set -e | |
#set -o pipefail | |
# Fix code signing in embedded iOS frameworks | |
destination="${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}" | |
echo "destination ${destination}" | |
## Signs a framework with the provided identity | |
code_sign_if_enabled() { |
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