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using System;
using UnityEngine;
using UnityStandardAssets.CrossPlatformInput;
namespace UnityStandardAssets.Characters.ThirdPerson
{
[RequireComponent(typeof (ThirdPersonCharacter))]
public class ThirdPersonUserControl : MonoBehaviour
{
private ThirdPersonCharacter m_Character; // A reference to the ThirdPersonCharacter on the object
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MummyAI : MonoBehaviour {
// Global variables
int currentDir = 1;
public float speed = 0.00f;
public float chaseSpeed = 0.0f;
import java.text.DecimalFormat;
import java.util.Scanner;
public class PayAmmount {
public static void main(String[] args) {
double payRate, hoursWorked, totalPay;
Scanner keyScan = new Scanner(System.in);
import java.text.DecimalFormat;
import java.util.Scanner;
public class PayAmmount {
public static void main(String[] args) {
double payRate, hoursWorked, totalPay;
Scanner keyScan = new Scanner(System.in);