INSTRUCTIONS:
Put both files in a folder, then create a subfolder named "extracted". Run readPhotoshopIcons.php to extract images then run readPhotoshopIconNames.php to rename files to their correct names.
| import UIKit | |
| extension UIGestureRecognizer { | |
| @discardableResult convenience init(addToView targetView: UIView, | |
| closure: @escaping () -> Void) { | |
| self.init() | |
| GestureTarget.add(gesture: self, | |
| closure: closure, | |
| toView: targetView) |
| buttons = document.getElementsByTagName("button"); | |
| for (key in buttons) { | |
| button = buttons[key]; | |
| attributes = button.attributes | |
| if (attributes != undefined && attributes.getNamedItem('aria-label')) { | |
| label = attributes.getNamedItem('aria-label') | |
| value = String(label.value) | |
| if (value == "Load more\n") { | |
| console.log("clicking load more!"); | |
| button.click(); |
| #import <Foundation/Foundation.h> | |
| #import <AppKit/AppKit.h> | |
| int main(int argc, char *argv[]) { | |
| @autoreleasepool { | |
| NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; | |
| NSLog(@"items: %@", pasteboard.pasteboardItems); | |
| for (NSPasteboardItem *item in pasteboard.pasteboardItems) { | |
| NSLog(@"types: %@", item.types); | |
| for (NSString *type in item.types) { |
INSTRUCTIONS:
Put both files in a folder, then create a subfolder named "extracted". Run readPhotoshopIcons.php to extract images then run readPhotoshopIconNames.php to rename files to their correct names.
| <?php | |
| $filepath = "/Applications/Adobe Photoshop CC 2017/Adobe Photoshop CC 2017.app/Contents/Resources/IconResources.idx"; | |
| $headerMagic = "Photoshop Icon Resource Index 1.0\n"; | |
| $fp = fopen($filepath, "r"); | |
| $magic = fread($fp, strlen($headerMagic)); | |
| if ($magic != $headerMagic) { | |
| exit("error: wrong magic"); |
| // Match based on class | |
| .shadow { | |
| @horizontal: 1px; | |
| @vertical: 2px; | |
| @blur: 15px; | |
| @spread: 2px; | |
| @color: rgba(0,0,0,0.4); | |
| box-shadow: @horizontal @vertical @blur @spread @color; | |
| } |
| // | |
| // Async.swift | |
| // | |
| // Created by Tobias DM on 15/07/14. | |
| // | |
| // OS X 10.10+ and iOS 8.0+ | |
| // Only use with ARC | |
| // | |
| // The MIT License (MIT) | |
| // Copyright (c) 2014 Tobias Due Munk |
| // Adapted from Stack Overflow answer by David Crow http://stackoverflow.com/a/43235 | |
| // Question: Algorithm to randomly generate an aesthetically-pleasing color palette by Brian Gianforcaro | |
| // Method randomly generates a pastel color, and optionally mixes it with another color | |
| func generateRandomPastelColor(withMixedColor mixColor: UIColor?) -> UIColor { | |
| // Randomly generate number in closure | |
| let randomColorGenerator = { ()-> CGFloat in | |
| CGFloat(arc4random() % 256 ) / 256 | |
| } | |
| var red: CGFloat = randomColorGenerator() |