- Hell Well still falls a bit under 60fps on RK3326, investigate how to improve enemy logic performance.
- Added disabling/enabling bg instances only when necessary
- Added logic when obj_weathervane gets in and out of screen:
- Activate/Deactivate
obj_relic_ring
instances whenoffscreen
state flips. - Don't the rotation math and set
visible
to false.
- Activate/Deactivate
- Modified behavior of obj_camera object culling:
- Allow a single frame before start culling for initialization of different elements.