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| "foo" | Set-Content helloworld.txt | |
| hg add helloworld.txt | |
| hg commit -m "added helloworld" | |
| (Measure-Command { hg log -G -l 5 }).TotalSeconds |
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| gc merge.txt | Foreach-Object { hg update "$_"; hg merge HASH; hg commit -m "Merge with clientside-view-engine fix" } |
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| hg log -r "descendants(4b70a250592c) and head()" --template "{branch}\n" | Sort-Object -Unique > merge.txt |
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| hg log -r "date('>12/1/14') and ancestors(arrow)" --template '{branch}\n' | Select-Object -Unique |
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| Disabled mod pbos | |
| Testing without AGM | |
| Test ran and got 18.2816 FPS | |
| Testing mod pbo:agm_core | |
| Test ran and got 18.2942 FPS | |
| Testing mod pbo:agm_interaction | |
| Test ran and got 17.4073 FPS | |
| Testing mod pbo:agm_ai | |
| Test ran and got 17.2414 FPS | |
| Testing mod pbo:agm_aircraft |
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| $gameArgsVanilla = "-window -nosplash -world=empty -noPause -mod=; -autotest=A3_AGM_UnitTest.cfg" | |
| $gameArgs = "-window -nosplash -world=empty -noPause -mod=@CBA_A3;@agm; -autotest=A3_AGM_UnitTest.cfg" | |
| $gameDir = "C:\SteamApps\SteamApps\common\Arma 3" #change to your A3 directory | |
| $logDir = "C:\Users\JonBons\AppData\Local\Arma 3" #change JonBons to your windows username | |
| $targetMod = "@agm" | |
| $pboFps = @() | |
| $pboList = @() |
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| /* | |
| * Copyright 2014 Killswitch | |
| * | |
| * This file is part of Arma Server Monitor for Linux. | |
| * | |
| * Arma Server Monitor for Linux is free software; you can redistribute it | |
| * and/or modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 3 of the License, or (at your option) any later version. | |
| * |
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| "if (configName (inheritsFrom _x) == 'Default' || configName (inheritsFrom (inheritsFrom _x)) == 'Default') then { if (configName (inheritsFrom (inheritsFrom _x)) != 'Default') then {diag_log format['class %1;', configName _x]; true} else {diag_log format['class %1: %2 {};', configName _x, configName (inheritsFrom _x)]; true}; false};" configClasses (configFile >> "CfgMagazines"); |
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| ("if (['mas_', toLower (configName _x)] call BIS_fnc_inString) then {diag_log format['class %1: %2 {};', configName _x, configName (inheritsFrom _x)]; true}; false" configClasses (configFile >> "CfgMagazines")); |
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| // @file Version: 1.0 | |
| // @file Name: vehicleManager.sqf | |
| // @file Author: AgentRev | |
| // @file Created: 14/09/2013 19:19 | |
| // This script will increase client FPS by 25-50% for missions with a lot of vehicles spread throughout the map. | |
| // It must be spawned or execVM'd once on every client. For A3Wasteland, it is execVM'd at the end of "client\init.sqf" | |
| // If you decide to use this in another mission, a little mention in the credits would be appreciated :) - AgentRev |