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@pjkix
pjkix / css-stats-ack.sh
Created October 5, 2011 21:39
shell script to generate some css file statistics
#!/bin/bash
## v1.0.6
## this script will gernerate css stats
### example output
# CSS STATS
# ----------
# Floats: 132
@jed
jed / LICENSE.txt
Created May 25, 2011 14:15 — forked from 140bytes/LICENSE.txt
select DOM elements by ID, tag name, or class name
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@bergie
bergie / README.md
Created May 18, 2011 11:33
Falsy Values tutorials
@madrobby
madrobby / annotated.js
Created May 17, 2011 12:44 — forked from 140bytes/LICENSE.txt
Unit testing
function(
a, // a object holding test functions
b, // a logging function, taking multiple arguments
c, // placeholder
d, // placeholder
e, // placeholder
f // placeholder
){
c = d = e = 0; // initialize asserts, failures and exception counts to 0
for ( // iterate
@jed
jed / LICENSE.txt
Created May 10, 2011 16:04 — forked from 140bytes/LICENSE.txt
write contextual templates
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 Jed Schmidt <http://jed.is>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@remy
remy / gist:350433
Created March 31, 2010 14:58
Storage polyfill
if (typeof window.localStorage == 'undefined' || typeof window.sessionStorage == 'undefined') (function () {
var Storage = function (type) {
function createCookie(name, value, days) {
var date, expires;
if (days) {
date = new Date();
date.setTime(date.getTime()+(days*24*60*60*1000));
expires = "; expires="+date.toGMTString();