This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import com.badlogic.gdx.graphics.g2d.SpriteBatch; | |
| import com.badlogic.gdx.graphics.glutils.ShapeRenderer; | |
| import com.tcg.spaceinvaders.managers.GameStateManager; | |
| public abstract class GameState { | |
| protected GameStateManager gsm; | |
| public GameState(GameStateManager gsm) { | |
| this.gsm = gsm; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| package com.sshsgd.tiled; | |
| import com.badlogic.gdx.ApplicationAdapter; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.Input.Keys; | |
| import com.badlogic.gdx.graphics.Color; | |
| import com.badlogic.gdx.graphics.GL20; | |
| import com.badlogic.gdx.graphics.OrthographicCamera; | |
| import com.badlogic.gdx.graphics.glutils.ShapeRenderer; | |
| import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import com.badlogic.gdx.graphics.g2d.SpriteBatch; | |
| import com.badlogic.gdx.graphics.glutils.ShapeRenderer; | |
| import com.badlogic.gdx.maps.MapLayer; | |
| import com.badlogic.gdx.maps.MapObject; | |
| import com.badlogic.gdx.maps.objects.EllipseMapObject; | |
| import com.badlogic.gdx.maps.tiled.TiledMap; | |
| import com.badlogic.gdx.maps.tiled.TiledMapTileLayer; | |
| import com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell; | |
| import com.badlogic.gdx.maps.tiled.TmxMapLoader; | |
| import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer; |
NewerOlder