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| while { | |
| let x = foo(); | |
| bar(x); | |
| x != 0 | |
| } {} |
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| { "keys": ["ctrl+œ"], "command": "show_panel", "args": {"panel": "console", "toggle": true} }, | |
| { | |
| "keys": ["super+alt+&"], | |
| "command": "set_layout", | |
| "args": | |
| { | |
| "cols": [0.0, 1.0], | |
| "rows": [0.0, 1.0], | |
| "cells": [[0, 0, 1, 1]] |
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| // Bresenham3D | |
| // | |
| // A slightly modified version of the source found at | |
| // http://www.ict.griffith.edu.au/anthony/info/graphics/bresenham.procs | |
| // Provided by Anthony Thyssen, though he does not take credit for the original implementation | |
| // | |
| // It is highly likely that the original Author was Bob Pendelton, as referenced here | |
| // | |
| // ftp://ftp.isc.org/pub/usenet/comp.sources.unix/volume26/line3d | |
| // |
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| // Ruby = 5.times { |i| puts i } | |
| // JS = (1).times(function(i){console.log(i);}) | |
| Number.prototype.times = function(cb) { | |
| var i = -1; | |
| while (++i < this) { | |
| cb(i); | |
| } | |
| return +this; |
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| newmtl cube | |
| Ns 10.0000 | |
| Ni 1.5000 | |
| d 1.0000 | |
| Tr 0.0000 | |
| Tf 1.0000 1.0000 1.0000 | |
| illum 2 | |
| Ka 0.0000 0.0000 0.0000 | |
| Kd 0.5880 0.5880 0.5880 | |
| Ks 0.0000 0.0000 0.0000 |
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