cd
- bez dalších argumentů vypíše aktuální adresář, aby fungoval git tak by měl být v rootu repozitáře kde je .git složka
git pull --help
- za každý git příkaz jde napsat --help
import com.krab.lazy.*; | |
LazyGui gui; | |
int shapeCount = 3; | |
int shapeCountMax = 10; | |
void setup() { | |
size(800, 800, P3D); |
cd
git pull --help
import java.util.*; | |
PImage s; | |
ArrayList<P> ps = new ArrayList<P>(); | |
ArrayList<M> ms = new ArrayList<M>(); | |
ArrayList<M> mbin = new ArrayList<M>(); | |
HashMap<Integer, PImage> imgs = new HashMap<Integer,PImage>(); | |
void setup(){ |
void setup() { | |
size(600, 300); | |
} | |
void draw() { | |
textAlign(CENTER, BOTTOM); | |
translate(width/2, height*0.8); | |
background(36); | |
fill(255); | |
textSize(22); |
import com.krab.lazy.*; | |
LazyGui gui; | |
void setup() { | |
size(1200, 800, P3D); | |
smooth(8); | |
gui = new LazyGui(this); | |
} |
package examples_intellij; | |
import lazy.LazyGui; | |
import lazy.ShaderReloader; | |
import processing.core.PApplet; | |
import processing.core.PGraphics; | |
import processing.opengl.PShader; | |
public class ShaderTest extends PApplet { | |
LazyGui gui; |
uniform sampler2D texture; | |
uniform vec2 resolution; | |
uniform float time; | |
uniform float rotationTime; | |
uniform float scalingTime; | |
uniform int copies; | |
#define PI 3.14159 | |
vec2 cartesianToLogPolar(vec2 p){ |
hello |
float t = 1, x, y; | |
float sx, sy; | |
float rectSize = 30; | |
PMatrix3D mouseRotation = new PMatrix3D(); | |
void setup() { | |
fullScreen(P3D); | |
rectMode(CENTER); | |
} |
void setup() { | |
NodeFolder root = new NodeFolder("root"); | |
root.addChild(new IntNode("nerdsSniped", 32)); | |
root.addChild(new StringNode("cheese", "gouda")); | |
NodeFolder cats = new NodeFolder("cats"); | |
cats.addChild(new IntNode("kittens", 3)); | |
cats.addChild(new IntNode("chomkers", 7)); | |
StringNode catSentiment = new StringNode("sentiment", "cute"); | |
cats.addChild(catSentiment); |