In real apps, elements rarely appear all at once.
Cards, icons, or grid items often enter with a subtle delay cascade — what we call staggered motion.
This effect makes even simple layouts feel intentional and smooth.
And the best part is that you don’t need multiple animations or timers; just one fraction.
A staggered animation is when each element starts slightly after the previous one.
Think of it as a single timeline that’s phase-shifted per item.
Instead of managing many animations, you:
- Animate one master fraction
t ∈ [0,1] - Offset each item’s local time using a phase
- Clamp it safely within
[0,1] - Interpolate properties (
scale,alpha, etc.) usinglerp
Visually, you get a cascading “wave” of motion, simple, elegant, and fully synchronized.
- Adds depth and rhythm to your UI
- Helps users visually group elements
- Feels faster, as our eyes track motion better when it’s staggered
- Works everywhere: grids, lists, onboarding screens, dashboards
Here’s a compact, reusable example. Tap anywhere to replay the sequence.
- Use a single
Animatable(0f..1f)for all items - Adjust
delayPerItem(0.05–0.1) to tune the rhythm - Combine with
lerpfor multiple synced properties - For reverse motion, animate back to
0finstead of restarting - Keep spacing and colors consistent because rhythm matters as much as motion