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| /*************************************************************************** | |
| fileio.c | |
| File access functions. | |
| Copyright (c) 1996-2006, Nicola Salmoria and the MAME Team. | |
| Visit http://mamedev.org for licensing and usage restrictions. | |
| ***************************************************************************/ |
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| #!/bin/bash | |
| mkdir tmp | |
| cd tmp | |
| unzip -v ../$1.zip | |
| unzip -v ../$1x.zip | |
| rm ../$1.zip | |
| zip -v ../$1.zip *.* | |
| cd .. | |
| rm -f -r tmp |
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| define(function() { | |
| var AStar = (function () { | |
| /** | |
| * A* (A-Star) algorithm for a path finder | |
| * @originalauthor Andrea Giammarchi | |
| * @revisedauthor Langerz82 | |
| * @license Proprietary. |
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| define(function() { | |
| var AStar = (function () { | |
| /** | |
| * A* (A-Star) algorithm for a path finder | |
| * @author Andrea Giammarchi | |
| * @license Mit Style License | |
| */ |
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| diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp | |
| index 1299fde0d..dd0839d60 100644 | |
| --- a/apps/openmw/engine.cpp | |
| +++ b/apps/openmw/engine.cpp | |
| @@ -232,6 +232,7 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager) | |
| , mFSStrict (false) | |
| , mScriptBlacklistUse (true) | |
| , mNewGame (false) | |
| + , mPhysicsFPS(60) | |
| , mCfgMgr(configurationManager) |
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| diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp | |
| index ee1b9cecd..b0b4d994d 100644 | |
| --- a/apps/openmw/mwmechanics/aicombat.cpp | |
| +++ b/apps/openmw/mwmechanics/aicombat.cpp | |
| @@ -133,7 +133,10 @@ namespace MWMechanics | |
| } | |
| storage.updateCombatMove(duration); | |
| + storage.mRotateMove = false; | |
| if (storage.mReadyToAttack) updateActorsMovement(actor, duration, storage); |
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| diff --git a/gamefilesd/level/afterLevelLoad.json b/gamefilesd/level/afterLevelLoad.json | |
| index 1b694b6..4ea1661 100755 | |
| --- a/gamefilesd/level/afterLevelLoad.json | |
| +++ b/gamefilesd/level/afterLevelLoad.json | |
| @@ -30,5 +30,12 @@ | |
| "then": { "name": "audio.stop", "id": "main" }, | |
| "else": { "name": "audio.play", "id": "main" } | |
| } | |
| - ] | |
| + ], |
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| { | |
| "action": [ | |
| { | |
| "name": "action.set", | |
| "id": "updateLifeManaOrbs", | |
| "action": [ | |
| { | |
| "name": "<=", | |
| "param1": "%currentLevel.currentPlayer.life%", | |
| "param2": 0, |
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| (function() { | |
| //var jQuery = $; | |
| function PxGamepad() { | |
| // map button indices to names | |
| this.buttonNames = [ | |
| 'a', | |
| 'b', | |
| 'x', |
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| diff --git a/Diablo.vcxproj b/Diablo.vcxproj | |
| index dcdb974..261b9a8 100644 | |
| --- a/Diablo.vcxproj | |
| +++ b/Diablo.vcxproj | |
| @@ -198,6 +197,7 @@ | |
| <ClCompile Include="Source\towners.cpp" /> | |
| <ClCompile Include="Source\track.cpp" /> | |
| <ClCompile Include="Source\trigs.cpp" /> | |
| + <ClCompile Include="Source\util.cpp" /> | |
| <ClCompile Include="Source\wave.cpp" /> |