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#include<iostream> | |
using namespace std; | |
//================================================================== | |
__interface ATree | |
{ | |
public: | |
#define NULL_(p) (p == NULL ? 0:p->info) | |
void virtual insert(int) = 0; | |
void virtual delete_nod() = 0; |
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using Microsoft.Win32; | |
using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Diagnostics; | |
using System.Drawing; | |
using System.Drawing.Imaging; | |
using System.IO; | |
using System.Linq; | |
using System.Net; |
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#include<iostream> | |
#include<cmath> | |
#include<stdio.h> | |
using namespace std; | |
#define MAX(a,b) ((a>b) ? a : b) | |
#define MIN(a,b) ((a>b) ? b : a) | |
template<typename T> | |
inline unsigned secvention_search(T *v, unsigned n,T x) |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Threading; | |
using System.Windows.Forms; | |
using System.Drawing; | |
namespace Chess |