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| const { head } = require('ramda') | |
| const drawFromTop = draw(head) | |
| const { card, newDeck } = drawFromTop(deck) |
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| const draw = curry((cardPicker, deck) => { | |
| const card = cardPicker(deck) | |
| const newDeck = without(card, deck) | |
| return { card, newDeck } | |
| }) |
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| const randomElement = array => | |
| array[Math.floor(Math.random() * array.length)] | |
| draw(randomElement, deck) |
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| const last = array => array[array.length - 1] | |
| const { card, newDeck } = draw(last, deck) |
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| const head = array => array[0] | |
| const { card, newDeck } = draw(head, deck) |
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| const draw = (cardPicker, deck) => { | |
| // 1. We want to know what card we drew | |
| const card = cardPicker(deck) | |
| // 2. We want the new deck without the drawn card | |
| const newDeck = without(card, deck) | |
| return { card, newDeck } | |
| } |
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| const without = (element, array) => array.filter(e => e !== element) | |
| // Watch out because on this one the "element" is not an array like the Ramda function. |
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| const { without } = require('ramda') | |
| const card = deck[0] // 1. Card | |
| const newDeck = without([card], deck) // 2. Remaining deck |
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| const deck = [ | |
| { name: 'Fireball', damage: 6, cost: 2 }, | |
| { name: 'Thunderstorm', damage: 10, cost: 3 }, | |
| { name: 'Ice Razors', damage: 30, cost: 7 }, | |
| ] |
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| const thisIsADeck = [ | |
| 'this is a card', | |
| 3464562456, // this is also a card, | |
| { attack: `i'm a property of a card!` }, // another card | |
| [ | |
| `I'm an element inside a card.`, | |
| `I'm not a card because I'm not in the root level`, | |
| `The card in this case is the whole array containing these phrases`, | |
| ], | |
| ] |