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using System; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
#if UNITY_2017_4 || UNITY_2018_2_OR_NEWER | |
using UnityEngine.U2D; | |
#endif | |
using Sprites = UnityEngine.Sprites; | |
#if UNITY_EDITOR |
Download and install the latest AviSynth+ (with vcredist)
https://github.com/AviSynth/AviSynthPlus/releases
Download the latest MvTools
https://github.com/pinterf/mvtools/releases
Extract x64
from the archive (DePan.dll, DePanEstimate.dll, mvtools2.dll) to C:\Program Files (x86)\AviSynth+\plugins64\
(adjust the avs script if avisynth is not installed in this directory)
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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.Sprites; | |
using UnityEngine.UI; | |
#if UNITY_2017_4 || UNITY_2018_2_OR_NEWER | |
using UnityEngine.U2D; | |
#endif | |
#if UNITY_EDITOR | |
using UnityEditor; |
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using System; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using System.Text; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.UI; | |
#if UNITY_2021_2_OR_NEWER | |
using PrefabStage = UnityEditor.SceneManagement.PrefabStage; | |
using PrefabStageUtility = UnityEditor.SceneManagement.PrefabStageUtility; |