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| #!/bin/bash | |
| declare -a queue | |
| echo "This script allows you to convert video file(s) so that they work with DaVinci Resolve free in Linux." | |
| while true; do | |
| read -p "DRAG a video file to this window: " filename | |
| filename="${filename//\'/}" | |
| queue+=("$filename") | |
| echo -ne "Convert another video file? [Y/N]" | |
| read -rsn1 val | |
| echo |
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| 0x00000001 APC_INDEX_MISMATCH | |
| 0x00000002 DEVICE_QUEUE_NOT_BUSY | |
| 0x00000003 INVALID_AFFINITY_SET | |
| 0x00000004 INVALID_DATA_ACCESS_TRAP | |
| 0x00000005 INVALID_PROCESS_ATTACH_ATTEMPT | |
| 0x00000006 INVALID_PROCESS_DETACH_ATTEMPT | |
| 0x00000007 INVALID_SOFTWARE_INTERRUPT | |
| 0x00000008 IRQL_NOT_DISPATCH_LEVEL | |
| 0x00000009 IRQL_NOT_GREATER_OR_EQUAL | |
| 0x0000000A IRQL_NOT_LESS_OR_EQUAL |
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| These are offsets in PlayStation 2 memory and for the PAL version of the game. These offsets will be different for other versions of the game. | |
| To help you find the correct offsets for your version of the game, load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file) and after letting the animation play, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 (the trailing zeroes are needed to make sure we only get a single search result) | |
| TIP: You can pause the game if you only have access to the demo. The game will freeze the timer, while still letting you control the camera in memory! | |
| You can edit the memory in PCSX2 nightly builds if you open the debugger under the "Debug" menu (this needs to be enabled in preferences) and go to the "Memory Search" subtab under R5900 tab. Then set type to "Array of byte", enter this value and h |
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| *** Flipnic research : Ball teleportation *** | |
| The ball can be teleported to a specific area by changing the value at specified offset to something else. This offset is different depending on the stage and its variant. | |
| You can use these offsets and values by doing the following: | |
| 1. Locate the stage you are currently trying to play | |
| 2. Copy its offset | |
| 3. Open PCSX2 Debugger while the game is running and stage has loaded | |
| 4. Press Ctrl+G to go to an offset | |
| 5. Paste the copied offset and press Enter | |
| 6. Copy a value for one of the areas and paste it at the offset |
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| # requires pygbx from PyPI | |
| from pygbx import Gbx, GbxType | |
| import os, glob | |
| def TrackInfo(path): | |
| # add more authors to include | |
| whitelisted_authors = ["Nadeo"] | |
| # specify environments |
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| // based on: | |
| // http://justsolve.archiveteam.org/wiki/TMD_(PlayStation) | |
| struct FlatTriangleVertexNormals { | |
| u8 r,g,b,unknown; | |
| u16 n0; | |
| u16 v0; | |
| u16 n1; | |
| u16 v1; | |
| u16 n2; |
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| <?xml version="1.0" encoding="utf-8"?> | |
| <CheatTable CheatEngineTableVersion="45"> | |
| <Forms> | |
| <FlipnicFreecam Class="TCEForm" Encoding="Ascii85">rC3^U8b:gfAZ8aZj[o8)n(vW1/6N4:N$fTcma5hU6I-$a3Z$]-,i1KDF!C{)X9gTseX9D/sxN**59lwcs.aMj;r4Mg]qJ48usbZU+s^d3-ZST%=_kRB^Ch;yDy6}]y@]B3P{Z6(Sh!8FSzrj6uyt,,*kWe=Ho1jxqbU,BmZ.En.[vv)Yg]jed7oW31?598C4x}*(+U}M44Ow9kge,L#B5T:Gc*i:p3=LjYzs[D@1NpRcvfa{7Dhz$ZDid0o^39RITs9KBKYzyeA{11s5{TifXRphnDh=J/xw4WEU]-o7L?7fT5DGd+#Sw{A7yc3Aw5(*WdTo$M1n}cNx4an@}:F^y;X:FgSir962b/}/6T-qhEbv%,u-$uHZ2_##B9l(6hSO(AJ]?p$nCJ^Iu_cc7qRqCZs$wHxE)QlW!e6FqNOBH8yz7iN%g*wbx4ZOdK_@yw/)I;bQy{?;qkAl[ed]i8Cvs5zpl95+X2B)FOpr[.plY{AuCUhiGF94d^A!AfACdXzdiZbtF{;rhecLHEUsx][+Pte]N^YmOvJb1JRVq#X[[G_=!ZH2rOE:eoo{webkAVc$?$foXYp!3uaoe_mNeke29=?dgAAXsb++LGB+..VGQ+E.c3(o6hr2hS@nErAZ,{1@P}iF1jbQNpm=Ps!yc[AHpU1c#Yi7S;1*:6ALme:AQ=*,Orf]]ESglU5]qi-2;S)Lgkyg,7GRW_+UPaCY5-4tX77Klg+(?RYOdeDqYapRy%aB(L4iZ0U.c7u(Z8B8fAT_qou7DDu#2=x.CAOr5Xh@9Ns2RTti}Fv$S[X-qwQ1?:ZA-(iM@wY)i3i8m#G?)B]zs=E.9*-,5914DDcqHjJm;**[9F5yew@G1(xPrE+gGQ,dl7 |
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| ! YouTube Fix & Customization by Arch v1.8.5 | |
| ! -- Modified version by Markus Maal -- | |
| ! (1/11) YouTube 6 Videos Per Row Fix (Home and Channel Pages) / YouTube Fix & Customization | |
| youtube.com##ytd-rich-grid-row, #contents.ytd-rich-grid-row:style(display:contents !important;) | |
| youtube.com##ytd-rich-grid-renderer, html:style(--ytd-rich-grid-items-per-row: 6 !important;) | |
| youtube.com##ytd-rich-grid-renderer, html:style(--ytd-rich-grid-posts-per-row: 6 !important;) | |
| ! (2/11) YouTube Home Short Section 7 Videos Per Row Fix / YouTube Fix & Customization | |
| youtube.com##ytd-rich-grid-renderer, html:style(--ytd-rich-grid-slim-items-per-row: 7 !important;) | |
| youtube.com##ytd-rich-shelf-renderer, html:style(--ytd-rich-grid-items-per-row: 7 !important;) | |
| youtube.com##ytd-rich-grid-renderer, html:style(--ytd-rich-grid-game-cards-per-row: 7 !important;) |