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import random | |
peeps = { | |
'Matt': '', | |
'Al': '', | |
'Bebop': '', | |
'Mum': '', | |
'Dad': '', | |
'Gramps': '' | |
} |
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node* Deletemultiples(node* head, int k) | |
{ | |
node* temp = head, *old = head, *todelete; | |
if (head == NULL) | |
return NULL; | |
while (temp!=NULL) { | |
if (temp->data % k ==0 && temp->data != k) { | |
todelete = temp; |
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#include <iostream> | |
#include "inst_none.h" | |
const int matrixSize = 1000; | |
int a[matrixSize][matrixSize]; | |
int b[matrixSize][matrixSize]; | |
int c[matrixSize][matrixSize]; | |
int main() { |
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Global $packetID = "UCAS" | |
Local $inbuff = "", $n | |
While 1 | |
;ManageTray() | |
;Sleep(50) ; (to allow script to make way for other software. Not sure if it does though?) | |
$inbuff = $inbuff & _Commgetstring() |
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Local $handleDLL = DLLOpen("C:\DelcomDLL.dll") | |
Local $devices = DllCall($handleDLL,"dword","DelcomGetDeviceCount","dword",0) | |
Local $stStrings[$devices[0]] | |
Local $tDeviceArray = DllStructCreate("wchar* Items[" & $devices[0] & "]") | |
For $i = 1 To $devices[0] | |
$stStrings[$i - 1] = DllStructCreate("wchar Name[512]") | |
DllStructSetData($tDeviceArray, "Items", $stStrings[$i - 1], $i) |
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Func _ToBase($iNumber, $iBase, $iPad = 1, $sCharSet = Default) | |
Local Static $sDefCharSet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz+/" | |
Local $sRet = "", $iDigit | |
If $sCharSet = Default Then $sCharSet = $sDefCharSet | |
Do | |
$iDigit = Mod($iNumber, $iBase) | |
$sRet = StringMid($sCharSet, $iDigit + 1, 1) & $sRet | |
$iNumber = Int($iNumber / $iBase) |
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Local $__AL_AU3API = FileRead("C:\Program Files\AutoIt3\SciTE\api\au3.api") | |
Global $__AL_KEYWORDS = StringRegExp($__AL_AU3API, "(\w+)\?4", 3) | |
Global $__AL_FUNCS = StringRegExp($__AL_AU3API, "(?:\n|\A)([^\_]\w+)\s\(", 3) | |
Global $__AL_MACROS = StringRegExp($__AL_AU3API, "(?:\n|\A)(@\w+)\?3", 3) | |
Local $aTypes[3] = ["KEYWORDS", "FUNCS", "MACROS"] | |
Local $aArrays[3] = [$__AL_KEYWORDS, $__AL_FUNCS, $__AL_MACROS] | |
Local $hFile, $a |
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#cs | |
Syntax Tree Usage: | |
The syntax tree is a flat array of "branches". The branches can point to each other by referencing | |
the child branches index. In a simplistic way, the following tree: | |
1 | |
/ \ |
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#include <Array.au3> | |
#include "AuLex.au3" | |
Local $s = "TestOpt.au3" | |
MsgBox(0, $s, _PreProcess($s)) | |
Func _PreProcess($sFile) | |
Local $aDefined[1][2] = [[0, 0]] ; NAME, VALUE |
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#include <Array.au3> | |
#include <Math.au3> | |
Global $__CmdLine_StrictMode = False | |
Global $__CmdLine_PrefixLong = "--" | |
Global $__CmdLine_PrefixShort = "-" | |
Global $__CmdLine_StringChars = "'""" | |
Global $__CmdLine_SplitChars = " =:" & @TAB |
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