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<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<!-- Generated by: TmTheme-Editor --> | |
<!-- ============================================ --> | |
<!-- app: http://tmtheme-editor.herokuapp.com --> | |
<!-- code: https://github.com/aziz/tmTheme-Editor --> | |
<plist version="1.0"> | |
<dict> | |
<key>gutterSettings</key> | |
<dict> |
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initializeColumn(Column) :- | |
Column >0, | |
% create empty table | |
assert(top(Column, 1)), | |
Column1 is Column-1, | |
initializeColumn(Column1). | |
initializeColumn(0). | |
% Create Game with Row equal to row and column equal to column | |
createGame(Row, Column) :- |
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/************** main.cpp **************/ | |
int InitGL(GLvoid) { | |
...... | |
myClass = new myClass(); | |
myClass->Draw(pos); | |
...... | |
} | |
int DrawGLScene(GLvoid) { | |
...... |
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