Skip to content

Instantly share code, notes, and snippets.

state("bloodthief_v0.01"){}
startup
{
vars.Log = (Action<object>)((output) => print("[Bloodthief ASL] " + output));
vars.UpdateSpeedometer = (Action<double>)((speed) =>
{
var id = "Speed";
var text = speed.ToString("0.0") + " m/s";
@Micrologist
Micrologist / TOW2ExecCmds.txt
Created November 2, 2025 16:40
The Outer Worlds 2 - Console Commands
GameInstance::DebugCreatePlayer // Function Engine.GameInstance.DebugCreatePlayer
GameInstance::DebugRemovePlayer // Function Engine.GameInstance.DebugRemovePlayer
FactionManager::AddNegativeReputation_Debug // Function Arkansas.FactionManager.AddNegativeReputation_Debug
FactionManager::AddPlayerBounty_Debug // Function Arkansas.FactionManager.AddPlayerBounty_Debug
FactionManager::AddPositiveReputation_Debug // Function Arkansas.FactionManager.AddPositiveReputation_Debug
FactionManager::GetAllReputationDescriptions_Debug // Function Arkansas.FactionManager.GetAllReputationDescriptions_Debug
FactionManager::GetReputationDescription_Debug // Function Arkansas.FactionManager.GetReputationDescription_Debug
FactionManager::SetKillOnSight_Debug // Function Arkansas.FactionManager.SetKillOnSight_Debug
FactionManager::SetNegativeReputation_Debug // Function Arkansas.FactionManager.SetNegativeReputation_Debug
FactionManager::SetPositiveReputation_Debug // Function Arkansas.FactionManager.SetPositiveReputatio