This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package me.mrpowergamerbr.powersc2kjoiner; | |
import java.awt.Graphics2D; | |
import java.awt.image.BufferedImage; | |
import java.io.File; | |
import java.io.IOException; | |
import javax.imageio.ImageIO; | |
public class SC2KJoiner { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package me.mrpowergamerbr.sparklysparky.modules; | |
import java.util.ArrayList; | |
import org.bukkit.Bukkit; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.player.PlayerLoginEvent; | |
import org.bukkit.event.player.PlayerLoginEvent.Result; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
ao conectar: | |
if item na mão do player is diamond sword: | |
anunciar "olha o %player% ostentando" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
ao conectar: | |
anunciar "%player% entrou no Servidor!" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
commands: | |
tutorial: | |
description: Meu primeiro comando! | |
usage: /<command> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) { | |
return false; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Nome do Plugin | |
main: Package e Classe do Plugin | |
version: 1.0 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Códigozinho criado por MrPowerGamerBR | |
# | |
# Tópico: http://gamersboard.com.br/topic/7324-skript-help/ | |
# | |
# MrPowerGamerBR Blog: http://mrpowergamerbr.blogspot.com.br | |
# SparklyPower: http://sparklypower.net | |
on command: | |
if command is "sethome": | |
if "%region at player%" does not contain "%player's name%_": | |
cancel event |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
on legendchat chat: | |
if {PowerAntiDuplicata.Players::%player%} is legendchat message: | |
cancel event | |
send "&aVocê não pode escrever a mesma mensagem!" | |
stop | |
set {PowerAntiDuplicata.Players::%player%} to legendchat message |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
on death of player: | |
if player has permission "PowerInsurance.VIP": | |
loop items in player's inventory: | |
add loop-item to {PowerInsurance.Inventarios::%player%::*} | |
set {PowerInsurance.InventariosArmaduras::%player%.h} to player's helmet | |
set {PowerInsurance.InventariosArmaduras::%player%.c} to player's chestplate | |
set {PowerInsurance.InventariosArmaduras::%player%.l} to player's leggings | |
set {PowerInsurance.InventariosArmaduras::%player%.b} to player's boots | |
clear drops | |