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Sass/Less Comparison

In this document I am using Sass's SCSS syntax. You can choose to use the indented syntax in sass, if you prefer it, it has no functional differences from the SCSS syntax.

For Less, I'm using the JavaScript version because this is what they suggest on the website. The ruby version may be different.

Variables

@agnoster
agnoster / README.md
Last active October 15, 2025 04:02
My ZSH Theme

agnoster.zsh-theme

A ZSH theme optimized for people who use:

  • Solarized
  • Git
  • Unicode-compatible fonts and terminals (I use iTerm2 + Menlo)

For Mac users, I highly recommend iTerm 2 + Solarized Dark

@omz
omz / FontInstaller.py
Last active November 16, 2025 11:09
FontInstaller
# FontInstaller (by @olemoritz)
# This script installs a custom TTF font on iOS (system-wide).
# It can be used in one of two ways:
# 1. Simply run it in Pythonista, you'll be prompted for the URL of the font
# you'd like to install (if there's a URL in the clipboard, it'll be used by default)
# 2. Use it as an 'Open in...' handler, i.e. select this file in Pythonista's 'Open in...
# menu' setting. This way, you can simply download a ttf file in Safari and open it in
{
"version": "0.1.0",
"command": "cargo",
"isShellCommand": true,
"tasks": [
{
"taskName": "build",
"isBuildCommand": true,
"showOutput": "always",
"problemMatcher": {
@tomaka
tomaka / License
Last active July 10, 2022 12:54
FXAA with glium
This code is under the MIT license.
The GLSL code was taken from https://github.com/mattdesl/glsl-fxaa and is also under the MIT license.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
anonymous
anonymous / playground.rs
Created February 11, 2016 17:07
Shared via Rust Playground
#![recursion_limit = "128"] // You didn't think we could do without this, did you?
/// A compile-time map from identifiers to arbitrary (heterogeneous) expressions
macro_rules! ident_map {
( $name:ident = { $($key:ident => $e:expr),* $(,)* } ) => {
macro_rules! $name {
$(
( $key ) => { $e };
)*
// Empty invocation expands to nothing. Needed when the map is empty.
@Yamakaky
Yamakaky / rust-unmangle
Last active September 1, 2021 02:06
Script to unmangle Rust symbols
#!/usr/bin/sed -rf
# Unmangle Rust symbols
# See https://git.kernel.org/cgit/linux/kernel/git/tip/tip.git/commit/?id=cae15db74999edb96dd9f5bbd4d55849391dd92b
# Example, with [FlameGraph](https://github.com/brendangregg/FlameGraph):
# perf record -g target/debug/bin
# perf script | stackcollapse-perf | rust-unmangle | flamegraph > perf.svg
# Remove hash and address offset
s/::h[0-9a-f]{16}//g
s/\+0x[0-9a-f]+//g
@cortvi
cortvi / !Refractive Surface Shader.md
Last active March 31, 2022 22:55
Custom refractive liquid surface shader
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