Skip to content

Instantly share code, notes, and snippets.

View Nub's full-sized avatar
🕶️

Zach Thayer Nub

🕶️
View GitHub Profile
//
// main.m
// Sound Effects Test
//
// Created by Zachry Thayer on 10/16/11.
// Copyright (c) 2011 Zachry Thayer. All rights reserved.
//
#import <UIKit/UIKit.h>
Vertex *pointSprites[kSpriteDOFImageCount];
for (int i = 0; i < kSpriteDOFImageCount; i++) {
pointSprites[i] = (Vertex*)malloc(sizeof(Vertex) * [self.particleEmitter maximumParticles]);
}
//
// UIDevice+Additions.m
// Frequencies
//
// Created by Jack Perry on 10/09/11.
// Copyright (c) 2011 Yoshimi Robotics. All rights reserved.
//
#include <sys/socket.h>
#0 0x30b7932c in __pthread_kill ()
#1 0x37c7ff5a in pthread_kill ()
#2 0x37c78fea in abort ()
#3 0x36d03f6a in abort_message ()
#4 0x36d0134c in default_terminate ()
#5 0x3200e2e2 in _objc_terminate ()
#6 0x36d013c4 in safe_handler_caller ()
#7 0x36d01450 in std::terminate ()
#8 0x36d02824 in __cxa_rethrow ()
#9 0x3200e234 in objc_exception_rethrow ()
int count;
int items[];
for(int i = 0; i < count; i ++)
{
int a = items[i];
for(int j = 0; j < count;j ++)
{
axilaris shit... now i deleted the development cert... i uploaded a new CSR... i cant download it anymore... and it says "issued"
12:08 axilaris its damn difficult to get tech support from apple
12:09 axilaris there is one issue.... when i created the dev cert... it was in my name...
12:09 axilaris app development program, is registered under my company name
12:09 axilaris i assume now it should have been in the company name... but still why it cant handle this smoothly
12:10 axilaris apple suxs
12:11 a_nub I never found this to be hard o.O, just read the information the portal gives you.
12:12 zeade [[email protected]] entered the room.
12:12 zeade left the room (quit: Client Quit).
12:13 Photar [[email protected]] entered the room.
//maximumParticles = 250
_deadParticles = (NSInteger*)malloc(sizeof(NSInteger) * maximumParticles);
for (NSInteger i = 0; i < maximumParticles; i++) {//Cache all particles for speed
_deadParticles[i] = i;
}
self.particles = [NSMutableArray array];
minimumLife = 3.0;
maximumLife = 10.0;
minimumParticles = 100;
maximumParticles = 250;
_deadParticles = (NSInteger*)malloc(sizeof(NSInteger) * maximumParticles);
_deadParticleCount = maximumParticles;
// Javascript Region Skimmer
//Patch their lame code
RS.maxPoolSize = 90000;
var dataSet = {
"Countries":{
}
};
//
// main.m
// CountryPolygonGenerator
//
// Created by Zachry Thayer on 11/4/11.
// Copyright (c) 2011 Zachry Thayer. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "JSONKit.h"