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| // | |
| // main.m | |
| // Sound Effects Test | |
| // | |
| // Created by Zachry Thayer on 10/16/11. | |
| // Copyright (c) 2011 Zachry Thayer. All rights reserved. | |
| // | |
| #import <UIKit/UIKit.h> |
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| Vertex *pointSprites[kSpriteDOFImageCount]; | |
| for (int i = 0; i < kSpriteDOFImageCount; i++) { | |
| pointSprites[i] = (Vertex*)malloc(sizeof(Vertex) * [self.particleEmitter maximumParticles]); | |
| } |
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| // | |
| // UIDevice+Additions.m | |
| // Frequencies | |
| // | |
| // Created by Jack Perry on 10/09/11. | |
| // Copyright (c) 2011 Yoshimi Robotics. All rights reserved. | |
| // | |
| #include <sys/socket.h> |
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| #0 0x30b7932c in __pthread_kill () | |
| #1 0x37c7ff5a in pthread_kill () | |
| #2 0x37c78fea in abort () | |
| #3 0x36d03f6a in abort_message () | |
| #4 0x36d0134c in default_terminate () | |
| #5 0x3200e2e2 in _objc_terminate () | |
| #6 0x36d013c4 in safe_handler_caller () | |
| #7 0x36d01450 in std::terminate () | |
| #8 0x36d02824 in __cxa_rethrow () | |
| #9 0x3200e234 in objc_exception_rethrow () |
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| int count; | |
| int items[]; | |
| for(int i = 0; i < count; i ++) | |
| { | |
| int a = items[i]; | |
| for(int j = 0; j < count;j ++) | |
| { |
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| axilaris shit... now i deleted the development cert... i uploaded a new CSR... i cant download it anymore... and it says "issued" | |
| 12:08 axilaris its damn difficult to get tech support from apple | |
| 12:09 axilaris there is one issue.... when i created the dev cert... it was in my name... | |
| 12:09 axilaris app development program, is registered under my company name | |
| 12:09 axilaris i assume now it should have been in the company name... but still why it cant handle this smoothly | |
| 12:10 axilaris apple suxs | |
| 12:11 a_nub I never found this to be hard o.O, just read the information the portal gives you. | |
| 12:12 zeade [[email protected]] entered the room. | |
| 12:12 zeade left the room (quit: Client Quit). | |
| 12:13 Photar [[email protected]] entered the room. |
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| //maximumParticles = 250 | |
| _deadParticles = (NSInteger*)malloc(sizeof(NSInteger) * maximumParticles); | |
| for (NSInteger i = 0; i < maximumParticles; i++) {//Cache all particles for speed | |
| _deadParticles[i] = i; | |
| } | |
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| self.particles = [NSMutableArray array]; | |
| minimumLife = 3.0; | |
| maximumLife = 10.0; | |
| minimumParticles = 100; | |
| maximumParticles = 250; | |
| _deadParticles = (NSInteger*)malloc(sizeof(NSInteger) * maximumParticles); | |
| _deadParticleCount = maximumParticles; |
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| // Javascript Region Skimmer | |
| //Patch their lame code | |
| RS.maxPoolSize = 90000; | |
| var dataSet = { | |
| "Countries":{ | |
| } | |
| }; |
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| // | |
| // main.m | |
| // CountryPolygonGenerator | |
| // | |
| // Created by Zachry Thayer on 11/4/11. | |
| // Copyright (c) 2011 Zachry Thayer. All rights reserved. | |
| // | |
| #import <Foundation/Foundation.h> | |
| #import "JSONKit.h" |