=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BrainFuck Programming Tutorial by: Katie
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/** round n down to nearest multiple of m */ | |
long roundDown(long n, long m) { | |
return n >= 0 ? (n / m) * m : ((n - m + 1) / m) * m; | |
} | |
/** round n up to nearest multiple of m */ | |
long roundUp(long n, long m) { | |
return n >= 0 ? ((n + m - 1) / m) * m : (n / m) * m; | |
} |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger ([email protected]) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
int redPin = 6; | |
int greenPin = 5; | |
int bluePin = 9; | |
float col[3]; | |
float hue = 0.0; | |
void setup() { | |
pinMode(redPin, OUTPUT); | |
pinMode(greenPin, OUTPUT); |
The standard way of understanding the HTTP protocol is via the request reply pattern. Each HTTP transaction consists of a finitely bounded HTTP request and a finitely bounded HTTP response.
However it's also possible for both parts of an HTTP 1.1 transaction to stream their possibly infinitely bounded data. The advantages is that the sender can send data that is beyond the sender's memory limit, and the receiver can act on
; ___ _ __ ___ __ ___ | |
; / __|_ _ __ _| |_____ / /| __|/ \_ ) | |
; \__ \ ' \/ _` | / / -_) _ \__ \ () / / | |
; |___/_||_\__,_|_\_\___\___/___/\__/___| | |
; An annotated version of the snake example from Nick Morgan's 6502 assembly tutorial | |
; on http://skilldrick.github.io/easy6502/ that I created as an exercise for myself | |
; to learn a little bit about assembly. I **think** I understood everything, but I may | |
; also be completely wrong :-) |
Product: Sagitta Brutalis 1080 Ti (SKU N4X48-GTX1080TI-2620-128-2X500)
Software: Hashcat 3.5.0-22-gef6467b, Nvidia driver 381.09
Accelerator: 8x Nvidia GTX 1080 Ti Founders Edition
import discord | |
from discord.ext import commands | |
import sys, traceback | |
"""This is a multi file example showcasing many features of the command extension and the use of cogs. | |
These are examples only and are not intended to be used as a fully functioning bot. Rather they should give you a basic | |
understanding and platform for creating your own bot. | |
These examples make use of Python 3.6.2 and the rewrite version on the lib. |
def lighten_color(color, amount=0.5): | |
""" | |
Lightens the given color by multiplying (1-luminosity) by the given amount. | |
Input can be matplotlib color string, hex string, or RGB tuple. | |
Examples: | |
>> lighten_color('g', 0.3) | |
>> lighten_color('#F034A3', 0.6) | |
>> lighten_color((.3,.55,.1), 0.5) | |
""" |
This is a compiled list of falsehoods programmers tend to believe about working with time.
Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.