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This document outlines a list of suggestions and improvements for SFD. Each suggestion is evaluated based on its potential impact on the game and the difficulty of its implementation. The ranking system uses a 0 to 3 stars scale, where 0 stars represent the lowest rank and 3 stars represent the highest.
- Impact: Measures the potential benefit or significance of the suggestion to overall gameplay, user experience, or community engagement.
- ★☆☆ - Low impact
- ★★☆ - Moderate impact
- ★★★ - High impact
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[Bottle] | |
- Damage: 10 | |
- Range: 7.5 | |
[BrokenBottle] | |
- Damage: 14 | |
- Range: 7 | |
[Chair] | |
- Damage: 18 |
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using System; | |
using System.Linq; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.Text.RegularExpressions; | |
using SFDGameScriptInterface; | |
class GameScript : GameScriptInterface | |
{ |