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# Place this file inside your ~/.idlerc/ folder | |
# or paste its contents inside | |
# /path/to/python/idlelib/config-highlight.def | |
# Adapted from SublimeText's Monokai | |
[monokai] | |
normal-foreground= #F8F8F2 | |
normal-background= #272822 | |
keyword-foreground= #F92672 | |
keyword-background= #272822 |
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''' | |
Exposes the MayaPyManager class, which is used to run instances of MayaPy with explict control over paths and environment variables. A Manager can run scripts, modules, or command strings in a separate MayaPy environment; results and errors are captured and returned. | |
Typical uses might be: | |
- running unit tests | |
- running a copy of Maya.standalone as a headless RPC server with StandaloneRPC https://github.com/theodox/standaloneRPC | |
- spawning multipe copies of maya to batch process files in parallel on a multi-core machine | |
- do any of the above on multiple maya versions concurrently |
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# IMPORTANT SETUP INSTRUCTIONS: | |
# | |
# 1. Go to http://www.dropbox.com/developers/apps (log in if necessary) | |
# 2. Select "Create App" | |
# 3. Select the following settings: | |
# * "Dropbox API app" | |
# * "Files and datastores" | |
# * "(No) My app needs access to files already on Dropbox" | |
# * "All file types" | |
# * (Choose any app name) |
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##@file camNode.py | |
# | |
#Track start and end frames and a transform in Maya(Tested Maya 2008) | |
# | |
#@author Nathaniel Anozie | |
# | |
# | |
#@note Inspired by Maya's api tutorials and examples on sineNode.py and lambertShader.cpp | |
# | |
## |
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''' | |
FBXWrapper | |
This module provides a python wrapper for every method exposed in the FBX plugin. | |
The arguments for the calls are the same as for the equivalent mel calls, however they can be passed with typical | |
python syntax, which is translated to mel-style flags and arguments under the hood. The actual flags and arguments | |
are documented here: | |
usage: |
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melfunction.py | |
""" | |
Provides tools for wrapping mel commands for more Pythonic access. | |
Note this is a supplement to maya.cmds, not a replacement for it! This is intended to provide | |
similar coverage for un-translated MEL or commands fron plugins which don't respect the | |
ordinary cmds conventions. | |
Legalese: | |
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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
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# python api2.0 setWeights(),setWeight() | |
# http://ueta.hateblo.jp/entry/2015/08/24/102937 | |
import time | |
import maya.api.OpenMaya as OpenMaya2 | |
import maya.api.OpenMayaAnim as OpenMayaAnim2 | |
#_time = time.time | |
_time = time.clock |
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import sys | |
from PySide import QtGui, QtCore | |
class Example(QtGui.QWidget): | |
def __init__(self,): | |
super(Example, self).__init__() | |
self.initUI() |