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using System.Collections.Generic; | |
using UnityEngine; | |
namespace Util | |
{ | |
public class KeyCodes | |
{ | |
public const int VK_ABNT_C1 = 0xC1;// Abnt C1 | |
public const int VK_ABNT_C2 = 0xC2;// Abnt C2 | |
public const int VK_ADD = 0x6B;// Numpad + |