Here's how to do something you never ever wanted to do: Convert an unreal engine model from a game you like to a source model you can use in your silly VScript Portal 2 Mod. I tested this with models from "Ghostrunner" and ported them over to "Portal 2". I'm now writing this guide after the first ever success in hope to never forget this in the future!
First we need to extract the model from Unreal Engine. That's a pretty simple task... just kidding.
Most Unreal Engine files are encrypted with a key that is located in the Game-Shipping.exe. In order to obtain those keys we need to first get rid of DRM (applied by Steam) and then search for the keys.
Download and open Steamless. In the fairly simple UI select the Game-Win64-Shipping.exe file, which should be located in <Game name>/Binaries/Win64/<Game name>-Win64-Shipping.exe. Then run the tool and copy the newly created `<G