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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public static class VoxelTables | |
{ | |
// all 8 possible vertices for a voxel | |
public static readonly Vector3[] Vertices = new Vector3[8] | |
{ | |
new Vector3(0.0f, 0.0f, 0.0f), |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections; | |
using System.Collections.Generic; | |
using Unity.Mathematics; | |
using UnityEngine; | |
public static class VoxelTables | |
{ | |
// all 8 possible vertices for a voxel | |
public static readonly Vector3[] Vertices = new Vector3[8] | |
{ |
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