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using Microsoft.AspNetCore.Builder; | |
using Microsoft.AspNetCore.Hosting; | |
using Microsoft.AspNetCore.Http; | |
using Microsoft.Extensions.Configuration; | |
using Microsoft.Extensions.DependencyInjection; | |
using Microsoft.Extensions.Hosting; | |
using Microsoft.Extensions.Logging; | |
using Microsoft.Extensions.Primitives; | |
using System; | |
using System.Collections.Generic; |
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blueprint: | |
name: Zooz ZEN76 Remote scene control with hold support. | |
description: | | |
Use the Zooz ZEN76 remote to trigger Scenes and control devices based on varying scenes. | |
This Blueprint is currently configured for the zwaveJS platform. | |
domain: automation | |
input: |
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myString = 'This is a test!' | |
myOtherString = 'This is another test' | |
print('This is a test!' == 'This is a test!') | |
print(myString == 'This is a test!') | |
print('myString' == myString) | |
print(myString == myOtherString) | |
print('This is another test' == 'This is another test') | |
print('This is another test' == myOtherString) |
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blueprint: | |
name: Zooz ZEN34 Remote scene control | |
description: | | |
Use the Zooz ZEN34 remote to trigger Scenes and control devices based on varying scenes. | |
This Blueprint is currently configured for the zwaveJS platform. | |
domain: automation | |
input: |
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[tag] | |
sort = -version:refname | |
[credential] | |
helper = manager | |
[alias] | |
versions = tag --sort=v:refname | |
glog = log --pretty --graph --oneline | |
[user] | |
name = Zachary Shuford | |
email = [email protected] |
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{ | |
// Place your snippets for typescriptreact here. Each snippet is defined under a snippet name and has a prefix, body and | |
// description. The prefix is what is used to trigger the snippet and the body will be expanded and inserted. Possible variables are: | |
// $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders. Placeholders with the | |
// same ids are connected. | |
// Example: | |
// "Print to console": { | |
// "prefix": "log", | |
// "body": [ | |
// "console.log('$1');", |
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CON | |
_clkmode=xtal1+pll16x | |
_xinfreq=5_000_000 '5Mhz Crystal | |
CLK_FREQ = ((_clkmode-xtal1)>>6)*_xinfreq | |
MS_001 = CLK_FREQ / 1_000 | |
HPin = 27 | |
MPin = 26 | |
SPin = 16 |
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CON | |
_clkmode=xtal1+pll16x 'Run at 16x5 = 80mhz! | |
_xinfreq=5_000_000 'We are using a 5Mhz Crystal | |
GameSpeedMultiplier = 5 | |
StartingPixels = 4 | |
XBounds = 7 | |
YBounds = 6 | |
S2Pin = 17 | |
S3Pin = 18 |
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CON | |
_xinfreq=5_000_000 'We are using a 5Mhz Crystal | |
_clkmode=xtal1+pll8x 'Run at 16x5 = 80mhz! | |
S2Pin = 17 | |
S3Pin = 18 | |
S4Pin = 19 | |
VAR | |
byte outArray[100] | |
byte message[4000] 'If your message is 10 characters, each character is 8x7 (56)bytes so 56*10=560 bytes. |
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CON | |
_xinfreq=5_000_000 'We are using a 5Mhz Crystal | |
_clkmode=xtal1+pll8x 'Run at 16x5 = 80mhz! | |
S2Pin = 17 | |
S3Pin = 18 | |
S4Pin = 19 | |
VAR | |
byte outArray[100] | |
byte message[4000] 'If your message is 10 characters, each character is 8x7 (56)bytes so 56*10=560 bytes. |
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